Golem's Blood: Difference between revisions

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(Updated for version 1.2.0)
>Domokingu
(Updating to 2.0.0)
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| type                  = Notable
| type                  = Notable
| bonuses                =  
| bonuses                =  
* 5% increased maximum Life
* 10% increased maximum Life
* 1% of Life Regenerated per Second
* 1.6% of Life Regenerated per Second
}}</onlyinclude>
}}</onlyinclude>


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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.0.0}}
* Percentage Life increase changed from 5% to 10%.  Life Regenerated per Second changed from 1% to 1.6%.
{{VersionHistoryRow|1.2.0}}
{{VersionHistoryRow|1.2.0}}
* Golem's Blood also grants life.
* Golem's Blood also grants life.
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
|}
|}

Revision as of 01:16, 13 July 2015

Template:Passive

Golem's Blood is a notable passive skill that grants increased maximum life and additional life regeneration.

Version history

Version Changes
2.0.0
  • Percentage Life increase changed from 5% to 10%. Life Regenerated per Second changed from 1% to 1.6%.
1.2.0
  • Golem's Blood also grants life.
  • Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.