Golem's Blood: Difference between revisions
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(Updated for version 1.2.0) |
>Domokingu (Updating to 2.0.0) |
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| type = Notable | | type = Notable | ||
| bonuses = | | bonuses = | ||
* | * 10% increased maximum Life | ||
* 1% of Life Regenerated per Second | * 1.6% of Life Regenerated per Second | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Line 11: | Line 11: | ||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.0.0}} | |||
* Percentage Life increase changed from 5% to 10%. Life Regenerated per Second changed from 1% to 1.6%. | |||
{{VersionHistoryRow|1.2.0}} | {{VersionHistoryRow|1.2.0}} | ||
* Golem's Blood also grants life. | * Golem's Blood also grants life. | ||
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree. | * Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree. | ||
|} | |} |
Revision as of 01:16, 13 July 2015
Golem's Blood is a notable passive skill that grants increased maximum life and additional life regeneration.
Version history
Version | Changes |
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2.0.0 |
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1.2.0 |
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