Gain on kill: Difference between revisions

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Revision as of 12:19, 28 March 2016

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Life gain on kill or mana gain on kill instantly restores an amount of life or mana respectively when the character kills an enemy.

When an enemy is killed by your attack, you gain an amount of life equal to combined life gain on killing blow bonuses from passives and all other sources. This effect triggers once for each enemy killed. Unlike life leech, life gained this way is restored instantly.

Effects which grant life, mana, or charges on kill do not grant these bonuses when kills are achieved through proxy sources of damage, i.e.; minions, traps, mines, or totems.

Passive skills

There are passive skills that grant life or mana gain on hit bonuses.

Life gain on kill

These passive skills grant additional life gained when the character kills an enemy.

Template:Passive table

Mana gain on kill

These passive skills grant additional mana gained when the character kills an enemy.

Template:Passive table