Frigid Wake

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Frigid Wake
Ascendancy Notable Passive Skill
15% more Cold Damage
Cannot be Chilled
Cannot be Frozen
Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds
Nearby Chilled Enemies deal 10% reduced Damage with Hits [1]

Frigid Wake is a notable Ascendancy passive skill for the Occultist. It grants more cold damage, chill and freeze immunity. It also periodically freezes nearby non-frozen enemies and causes nearby chilled enemies to deal less damage with hits. The freeze applied by this passive can be scaled with ailment duration and freeze duration modifiers.

Version history

Version Changes
3.22.0
  • Due to the discovery of a bug where Frigid Wake was incorrectly using a fixed-duration freeze, causing it to not be affected by freeze duration modifiers, we have made the below change. The described bug has also been fixed.
  • No longer has "Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds" or "Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds." It now has "Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds."
3.13.0
  • Added 15% more Cold Damage
  • Removed +20% to Cold Damage over Time Multiplier
3.5.0
  • Introduced to the game.

ru:Морозный след