Fending: Difference between revisions

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(Fending)
 
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<!-- Please do not add anything above this
{{Passive skill box|Fending}}
-->{{passive | view={{{view|}}} | format={{{format|}}}
| name                  = Fending
| type                  = Notable
| bonuses                =
* 15% chance to Knock enemies Back on hit
* 10% increased Knockback Distance
}}<noinclude><!--
Additional page content should be placed below this line -->


'''Fending''' is a [[notable]] [[passive skill]] that adds a chance to [[Knockback|knockback]] enemies on hit and increases the knockback [[Distance|distance]].
'''Fending''' is a [[notable passive skill]] that grants additional chance to [[knockback]] on [[hit]]. It also grants increased knockback distance.


[[Category:Notable passive skills]]
==Anointment==
</noinclude><!-- Please do not add anything below this -->
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
 
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "fending150"
}}
 
==Version history==
{{Version history table header}}
{{Version history table row|3.16.0|
* {{Undocumented}}
**Now grants {{c|mod|15% chance to Knock Enemies Back on hit}} (up from 12%).
 
}}
{{Version history table row|1.3.0|
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
}}
{{Version history table end}}

Latest revision as of 04:19, 9 March 2023

Fending
Notable Passive Skill
25% increased Knockback Distance
15% chance to Knock Enemies Back on hit [1]

Fending is a notable passive skill that grants additional chance to knockback on hit. It also grants increased knockback distance.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Sepia OilSepia OilVerdant OilFending
25% increased Knockback Distance
15% chance to Knock Enemies Back on hit

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 15% chance to Knock Enemies Back on hit (up from 12%).


1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.