Estoc: Difference between revisions

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Revision as of 13:09, 4 August 2017

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Estoc is a one-handed sword base type.

Unique versions

ItemRequired level
Daresso's PassionDaresso's Passion
Estoc
One Handed Sword
Physical Damage: (51-59) to (90-100)
Elemental Damage: (30-38) to (40-50)
Critical Strike Chance: 5.50%
Attacks per Second: 1.50
Weapon Range: 1.4 metres
Requires Level 43, 140 Dex+25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage
Adds (30-38) to (40-50) Cold Damage
20% reduced Frenzy Charge Duration
25% chance to gain a Frenzy Charge on Kill
(60-80)% increased Damage while you have no Frenzy Charges
It doesn't matter how well the young swordsman trains.
All form and finesse are forgotten when blood first hits the ground.
43

Legacy variants

Estoc has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

+30% to Global Critical Strike Multiplier

2.2.0

+20% to Global Critical Strike Multiplier

Version history

Version Changes
2.6.0
  • Implicit mod reduced to +25% to Global Critical Strike Multiplier (down from +30%).
  • Damage increased to 21-50 (up from 19-44).
2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
  • Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
  • Blessed Orbs are required to update the following to their new values: implicits mods on all Rapier base types, implicits mods on Curved Blades, Lithe Blades and Exquisite Blades.