Eroding touch: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
 
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.10.0d}}
{{Version history table row|3.10.0d|
* Delirium modifiers are now applied on a per-pack basis. This means that a given pack of monsters will only have a single Delirium modifier, rather than potentially having a variety of different modifiers.
* Delirium modifiers are now applied on a per-pack basis. This means that a given pack of monsters will only have a single Delirium modifier, rather than potentially having a variety of different modifiers.
* Significantly reduced the chance of Delirium modifiers appearing on monsters.
* Significantly reduced the chance of Delirium modifiers appearing on monsters.
{{Version history table row|3.10.0c}}
}}
{{Version history table row|3.10.0c|
* Reduced the duration of the [[Wasting Touch]], [[Paralysing Touch]], '''Eroding Touch''' and [[Diluting Touch]] debuffs to three seconds.
* Reduced the duration of the [[Wasting Touch]], [[Paralysing Touch]], '''Eroding Touch''' and [[Diluting Touch]] debuffs to three seconds.
{{Version history table row|3.10.0}}
}}
{{Version history table row|3.10.0|
* Introduced to the game.
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}


[[Category:Debuffs]]
[[Category:Debuffs]]
[[ru:Разрушающее касание]]
[[ru:Разрушающее касание]]

Latest revision as of 03:36, 25 July 2022

Eroding Touch
Debuff
Eroding Touch status icon.png

You are taking increased Damage. This debuff is removed when you stop being Delirious.

6% increased damage taken

Eroding Touch is a timed debuff that caused by monster with Delirium modifier of the same name. The player character takes increased damage. It can stack up to 10 times.

Version history

Version Changes
3.10.0d
  • Delirium modifiers are now applied on a per-pack basis. This means that a given pack of monsters will only have a single Delirium modifier, rather than potentially having a variety of different modifiers.
  • Significantly reduced the chance of Delirium modifiers appearing on monsters.
3.10.0c
3.10.0
  • Introduced to the game.

ru:Разрушающее касание