Endless Misery: Difference between revisions
>Tonemis (Created page with "{{Upcoming content}} {{Item |rarity_id = unique |name = Endless Misery |class...") |
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{{Item | {{Item | ||
|rarity_id = unique | |rarity_id = unique | ||
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|extra_stat1_id = local_jewel_effect_base_radius | |extra_stat1_id = local_jewel_effect_base_radius | ||
|extra_stat1_value = 1200 | |extra_stat1_value = 1200 | ||
|explicit1_text = | |explicit1_text = (7-10)% increased Elemental Damage | ||
|explicit2_text = With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect | |explicit2_text = With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect | ||
|explicit3_text = With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms | |explicit3_text = With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms |
Revision as of 19:40, 19 September 2020
Cobalt JewelRadius: Medium(7-10)% increased Elemental Damage
With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect
With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms
With at least 40 Intelligence in Radius, Discharge deals 60% less DamageThe sky, the land, the people burned.
What little still stood soon faced wild, battering storms. Winter arrived suddenly and stayed for a generation. Civilisation was not simply halted, but reversed, erased.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1x Scroll FragmentMetadata
Item class: Jewel
Endless Misery is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
It is a threshold jewel that enhances DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 600%
AoE Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed
Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed
Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed
60% less Damage with Ailments
Base radius is 3 metres
15% more Area of Effect per Charge removed
Additional Effects From 1-20% Quality:
(0.5-10)% chance to deal Damage without removing ChargesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Item acquisition
Endless Misery is drop disabled.
Version history
Version | Changes |
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3.12.0 |
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