Elemental Focus (passive skill): Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
* (Undocumented):
* {{Undocumented}}
**Now grants {{c|mod|20% increased Duration of Elemental Ailments on Enemies}} (up from 10%).
**Now grants {{c|mod|20% increased Duration of Elemental Ailments on Enemies}} (up from 10%).
**No longer grants {{c|mod|10% chance to Avoid Elemental Ailments}}.
**No longer grants {{c|mod|10% chance to Avoid Elemental Ailments}}.
{{Version history table row|3.0.0}}
}}
{{Version history table row|3.0.0|
* Now also grants 10% increased Effect of Non-Damaging Ailments.
* Now also grants 10% increased Effect of Non-Damaging Ailments.
{{Version history table row|2.1.0}}
}}
{{Version history table row|2.1.0|
* Added to game. The notable passives Shock, Freeze and Blaze were merged to this notable passive
* Added to game. The notable passives Shock, Freeze and Blaze were merged to this notable passive
}}
{{Version history table end}}
{{Version history table end}}


[[ru:Концентрация стихий (пассивное умение)]]
[[ru:Концентрация стихий (пассивное умение)]]

Latest revision as of 05:24, 10 March 2023

Elemental Focus
Notable Passive Skill
20% increased Elemental Damage
20% increased Duration of Elemental Ailments on Enemies
20% increased Effect of Non-Damaging Ailments [1]
This page is about the passive skill. For the support gem, see Elemental Focus Support.

Elemental Focus is a notable passive skill that grants increased duration of elemental ailments on enemies, increased Effect of non-Damaging Ailments and increased elemental damage.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Sepia OilAmber OilAzure OilElemental Focus
20% increased Elemental Damage
20% increased Duration of Elemental Ailments on Enemies
20% increased Effect of Non-Damaging Ailments

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 20% increased Duration of Elemental Ailments on Enemies (up from 10%).
    • No longer grants 10% chance to Avoid Elemental Ailments.
3.0.0
  • Now also grants 10% increased Effect of Non-Damaging Ailments.
2.1.0
  • Added to game. The notable passives Shock, Freeze and Blaze were merged to this notable passive

ru:Концентрация стихий (пассивное умение)