Elemancer: Difference between revisions
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Revision as of 19:38, 5 September 2019
Summoned Golems are Immune to Elemental Damage
25% increased Effect of Buffs granted by your Golems per Summoned Golem [1]
Elemancer is a notable Ascendancy passive skill for the Elementalist that increases the maximum number of golems and grants increased golem damage for each golem you have active. It also grants a chance to avoid elemental ailments per golem summoned, and increased buff effect of your golems per golem summoned.
Mechanics
Golems from Summon Chaos GolemSummon Chaos GolemChaos, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 1 Summoned Golem
Golems grant (3-5)% additional Physical Damage Reduction
Additional Effects From 1-20% Quality:
(1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem
Golems grant (33-105) Life Regenerated per second
Additional Effects From 1-20% Quality:
(1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will also grant the player increased damage bonus.
Increased golem damage applies once for each unique type of golem you have summoned. For example, having 2 Flame Golems and 1 Ice Golem only grants 40% increased Golem damage instead of 60%.
Version history
Version | Changes |
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3.8.0 |
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3.2.0 |
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