Effective hit points: Difference between revisions
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>Killodoggy m (Changed the word modifier to stat. Removed unnecessary text I added in creation.) |
>Killodoggy (I removed all information related to defensive mechanics, because there is a wiki page covering that information. I clarified varying definitions and how wiki definition is supposed to be used to make things easier to understand. I changed the definition of the page. added link to similar mechanics.) |
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Effective hit points also known as EHP is a slang term used to describe how much damage can be absorbed after all damage mitigation sources have been calculated. | |||
==Sources== | |||
The following can raise your total effective hit points: | |||
* [[Energy shield]] | |||
* [[Life]] | |||
* Some game mechanics allow [[Mana]] to increase your effective hit points. For example [[Mind over matter]]. | |||
==Terminology== | |||
Effective hit points may be referred to colloquially as how much damage you can take from a single hit after reduced damage has been calculated. For the purposes of this wiki, this definition is not used. Damage mitigation is calculated or described elsewhere on this wiki. | |||
==See also== | |||
Effective hit points is one of many [[Defense mechanics]]. | |||
Revision as of 00:09, 21 May 2021
This article is a stub. Please help improve the article by expanding it.
Effective hit points also known as EHP is a slang term used to describe how much damage can be absorbed after all damage mitigation sources have been calculated.
Sources
The following can raise your total effective hit points:
- Energy shield
- Life
- Some game mechanics allow Mana to increase your effective hit points. For example Mind over matter.
Terminology
Effective hit points may be referred to colloquially as how much damage you can take from a single hit after reduced damage has been calculated. For the purposes of this wiki, this definition is not used. Damage mitigation is calculated or described elsewhere on this wiki.
See also
Effective hit points is one of many Defense mechanics.