Discipline and Training: Difference between revisions

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>Vinifera7
m (new inclusion format that is less likely to get screwed up by stray line breaks)
(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
 
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Discipline and Training}}
| name                  = Discipline and Training
| type                  = Notable
| bonuses                =
* +30 to maximum Life
* 10% increased maximum Life
}}</onlyinclude>


'''Discipline and Training''' is a [[notable]] [[passive skill]] that raises maximum [[life]].
'''Discipline and Training''' is a [[notable passive skill]] that grants additional base maximum [[life]]. It also grants increased maximum life.


==Version History==
==Anointment==
{{VersionHistoryTable}}
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
{{VersionHistoryRow|0.11.0}}
 
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "discipline_and_training1194"
}}
 
==Version history==
{{Version history table header}}
{{Version history table row|0.11.0|
* Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.  
* Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.  
|}
}}
 
{{Version history table end}}
[[Category:Notable passive skills]]

Latest revision as of 02:03, 25 July 2022

Discipline and Training
Notable Passive Skill
+30 to maximum Life
10% increased maximum Life [1]

Discipline and Training is a notable passive skill that grants additional base maximum life. It also grants increased maximum life.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Black OilSilver OilSilver OilDiscipline and Training
+30 to maximum Life
10% increased maximum Life

Version history

Version Changes
0.11.0
  • Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.