Chieftain

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Revision as of 16:43, 19 February 2016 by >KLIKS
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Chieftain
The Ancestors speak though your clenched fists.

The Chieftain is an Ascendancy class for Marauders that will be added in the Ascendancy expansion.

Overview

The Chieftain focuses on dealing fire damage. He can do that either by himself or through his totems which benefit from the defensive nodes in this tree.

Skills

Previews show its notable passive skills as:

Skill Modifiers Prerequisite
Tawhoa, Forest's Strength
  • 40% increased Armour
  • +10% to all Elemental Resistances
  • 10% reduced Mana Cost of Skills
  • 10% increased Strength
Ngamahu, Flame's Advance
  • 10% chance to Ignite
  • 35% increased Damage against Burning Enemies
Hinekora, Death's Fury
  • 1% of Fire Damage Leeched as Life
  • Damage Penetrates 10% Fire Resistance
  • Gain 20% of Physical Damage as Extra Fire Damage if you've Killed in the past 4 seconds
Ngamahu, Flame's Advance
Ramako, Sun's Light
  • 0.5% of maximum Life Regenerated per second per Endurance Charge
  • Cannot be Ignited
  • When you or your Totems Kill a Burning Enemy, 10% chance of you and your Totems to each gain an Endurance Charge
Ngamahu, Flame's Advance
Arohongui, Moon's Presence
  • Enemies near your Totems deal 8% reduced Damage
  • Enemies near your Totems take 16% increase Physical and Fire Damage
Tukohama, War's Herald
  • Totems are Immune to Fire Damage
  • Totems have 50% of your Armour
  • Skills used by Totems have a 10% chance to Taunt on Hit
  • Totems deal 8% of their maximum Life as Fire Damage to nearby Enemies when Hit
Arohongui, Moon's Presence