Chain Reaction: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.2.0}} | ||
* Bonus trap damage increased from 20% to 30%. | * Bonus trap damage increased from 20% to 30%. | ||
* Trap cooldown recovery speed decreased from 40% to 30%. | * Trap cooldown recovery speed decreased from 40% to 30%. | ||
{{ | {{Version history table row|2.6.0}} | ||
* | * Chain Reaction ([[Saboteur]]) now grants 20% increased area of effect for Traps. | ||
{{ | {{Version history table row|2.2.0}} | ||
* Added to the game. | * Added to the game. | ||
|} | |} |
Revision as of 08:04, 11 November 2020
Chain Reaction
Ascendancy Notable Passive Skill
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect [1]
Skills used by Traps have 50% increased Area of Effect [1]
Chain Reaction is a notable Ascendancy passive skill for the Saboteur. It causes traps to trigger other nearby traps. It also increases the damage, cooldown recovery speed and area of effect for traps.
Version history
Version | Changes |
---|---|
3.2.0 |
|
2.6.0 |
|
2.2.0 |
|