Born to Fight: Difference between revisions

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(→‎Version history: Place Template:Undocumented at the end of a statement as an inline note.)
 
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Born to Fight}}
| name                  = Born to Fight
| type                  = Notable
| bonuses                =
* 20% increased Melee Physical Damage
* +20 to Strength
}}</onlyinclude>


'''Born to Fight''' is a [[notable passive skill]] that grants additional [[strength]] and increased [[physical damage]] with [[melee weapon]]s.
'''Born to Fight''' is a [[notable passive skill]] that grants additional [[strength]] and [[physical damage]]. It also grants increased [[attack speed]].
 
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
 
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "strong_arm118"
}}
 
==Version history==
{{Version history table header}}
{{Version history table row|3.16.0|
* No longer grants +20 to Accuracy Rating {{Undocumented}}
}}
{{Version history table row|3.14.0|
* The increased Melee Physical Damage and increased Melee Attack Speed modifiers are no longer restricted to Melee only.
}}
{{Version history table row|2.0.3|
* The Born to Fight notable passive skill now grants 20 additional Accuracy Rating.
}}
{{Version history table row|1.3.0|
* Increased Melee Physical Damage increased from 20% to 26%.
* Added Increased Melee Attack Speed.
}}
{{Version history table end}}

Latest revision as of 15:27, 9 April 2023

Born to Fight
Notable Passive Skill
+20 to Strength
26% increased Physical Damage
4% increased Attack Speed [1]

Born to Fight is a notable passive skill that grants additional strength and physical damage. It also grants increased attack speed.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Violet OilViolet OilGolden OilBorn to Fight
+20 to Strength
26% increased Physical Damage
4% increased Attack Speed

Version history

Version Changes
3.16.0
  • No longer grants +20 to Accuracy Rating [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.14.0
  • The increased Melee Physical Damage and increased Melee Attack Speed modifiers are no longer restricted to Melee only.
2.0.3
  • The Born to Fight notable passive skill now grants 20 additional Accuracy Rating.
1.3.0
  • Increased Melee Physical Damage increased from 20% to 26%.
  • Added Increased Melee Attack Speed.