Boiling Blood
Boiling Blood
Debuff
You are taking Physical Damage over time
Boiling Blood is a debuff and ground effect that deals Physical damage over time.
Sources:
- Vaal ReapVaal ReapSpell, Physical, AoE, Duration, Vaal
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 8 sec
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 420%Requires Level 28Bloody scythes swipe around a selected area, hitting enemies with physical damage. An area of boiling blood is left beneath them for a duration which deals physical damage over time. Also gives a bonus to maximum Blood Charges for a secondary duration.Deals (115-1886) to (172-2828) Physical Damage
Deals (179.1-2946.2) Base Physical Damage per second
Base duration is 5.00 seconds
Base secondary duration is 8.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Effects of Boiling Blood Linger for 2 seconds
Grants +4 to maximum Blood Charges
Grants up to maximum Blood Charges
Additional Effects From 1-20% Quality:
Deals +(0.25-5)% more Damage per Blood ChargeCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Monsters which use this debuff:
- Freidrich Tarollo, Slave Merchant (also slows the character and stacks up to 10)
- Ahuana, Architect of Ceremonies
- Forged Whipleg (from its CGECrucibleBloodGround skill)
Version history
Version | Changes |
---|---|
3.3.0 |
|