Bloodletting: Difference between revisions

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(→‎Version history: Place Template:Undocumented at the end of a statement as an inline note.)
 
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Bloodletting}}
| name                  = Bloodletting
'''Bloodletting''' is a [[notable passive skill]] that grants increased [[attack]] damage against bleeding enemies and additional [[damage over time]] multiplier for bleeding.
| type                  = Notable
| bonuses                =
* 40% increased Attack Damage against Bleeding Enemies
*70% increased Damage with Bleeding
}}</onlyinclude>


'''Bloodletting''' is a [[notable passive skill]] that grants increased [[physical]] [[damage over time]]. It also grants increased damage for [[attack]]s against [[bleed]]ing enemies.
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
 
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "bleeding_notable1954"
}}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.1.0}}
{{Version history table row|3.16.0|
* {{Undocumented}}
**Now grants {{c|mod|+15% to Damage over Time Multiplier for Bleeding}} (up from 8%).
**No longer grants {{c|mod|25% increased Damage with Bleeding}} or {{c|mod|Bleeding you inflict deals Damage 5% faster}}.
}}
{{Version history table row|3.11.0|
* Bleeding you inflict deals damage 10% faster decreased to 5% faster. 5% reduced damage taken from bleeding enemies removed. {{Undocumented}}
}}
{{Version history table row|2.1.0|
* Increased Physical Damage over Time increased from 24% to 30%. Increased Attack Damage against Bleeding Enemies increased from 20% to 25%.
* Increased Physical Damage over Time increased from 24% to 30%. Increased Attack Damage against Bleeding Enemies increased from 20% to 25%.
{{VersionHistoryRow|1.3.0}}
}}
{{Version history table row|1.3.0|
* Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.
* Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.
|}
}}
{{Version history table end}}

Latest revision as of 15:27, 9 April 2023

Bloodletting
Notable Passive Skill
40% increased Attack Damage against Bleeding Enemies
+15% to Damage over Time Multiplier for Bleeding [1]

Bloodletting is a notable passive skill that grants increased attack damage against bleeding enemies and additional damage over time multiplier for bleeding.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Azure OilAzure OilSilver OilBloodletting
40% increased Attack Damage against Bleeding Enemies
+15% to Damage over Time Multiplier for Bleeding

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants +15% to Damage over Time Multiplier for Bleeding (up from 8%).
    • No longer grants 25% increased Damage with Bleeding or Bleeding you inflict deals Damage 5% faster.
3.11.0
  • Bleeding you inflict deals damage 10% faster decreased to 5% faster. 5% reduced damage taken from bleeding enemies removed. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.1.0
  • Increased Physical Damage over Time increased from 24% to 30%. Increased Attack Damage against Bleeding Enemies increased from 20% to 25%.
1.3.0
  • Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.