Armoury (incursion room): Difference between revisions

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>Ruba159753
(rus)
>Neokowloon
(the modifier:IncursionMonsterLife2 has moved to elsewhere due to 3.10 change. need my temple ready to verify what exact mod so leaving modifier_ids parameter blank for now)
Line 2: Line 2:
|id                      = ArmourRoomII
|id                      = ArmourRoomII
|name                    = Armoury
|name                    = Armoury
|description            = Monsters throughout the Temple have increased life.<br />Contains chests full of armour.
|description            = Monsters throughout the Temple have increased resistance.<br />Contains chests full of armour.
|flavour_text            = Fresh recruits drag iron suits.
|flavour_text            = Fresh recruits drag iron suits.
|tier                    = 2
|tier                    = 2
|upgrade_room_id        = ArmourRoomIII
|upgrade_room_id        = ArmourRoomIII
|icon                    = ArmourRoom2
|icon                    = ArmourRoom2
|modifier_ids            = IncursionMonsterLife2
|modifier_ids            =  
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect10
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect10
|architect_name          = Atmohua, Architect of Iron
|architect_name          = Atmohua, Architect of Iron
}}
}}
'''Armoury''' is a tier 2 [[incursion room]]. It upgrades from [[Armourer's Workshop]] and to [[Chamber of Iron]]
==Version history==
{{Version history table header}}
{{Version history table row|3.10.0}}
* Based on the tier of the '''Armourer's Workshop sequence of rooms''', monsters throughout the present-day temple will benefit from increased elemental resistances and will take reduced physical damage, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
{{Version history table row|3.5.0}}
* Introduced to the game as core mechanics
{{Version history table row|3.3.0}}
* Introduced to the game as league mechanics
|}
{{Navbox Incursion Rooms}}


[[ru:Оружейная (комната вмешательства)]]
[[ru:Оружейная (комната вмешательства)]]

Revision as of 22:13, 26 May 2021

Armoury
IdArmourRoomII
Tier2
Upgrades toChamber of Iron
ArchitectAtmohua, Architect of Iron
Monsters throughout the Temple have increased resistance.
Contains chests full of armour.
Fresh recruits drag iron suits.

Armoury is a tier 2 incursion room. It upgrades from Armourer's Workshop and to Chamber of Iron

Version history

Version Changes
3.10.0
  • Based on the tier of the Armourer's Workshop sequence of rooms, monsters throughout the present-day temple will benefit from increased elemental resistances and will take reduced physical damage, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
3.5.0
  • Introduced to the game as core mechanics
3.3.0
  • Introduced to the game as league mechanics

ru:Оружейная (комната вмешательства)