Armoury (incursion room): Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.10.0}}
{{Version history table row|3.10.0|
* Based on the tier of the '''Armourer's Workshop sequence of rooms''', monsters throughout the present-day temple will benefit from increased elemental resistances and will take reduced physical damage, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
* Based on the tier of the '''Armourer's Workshop sequence of rooms''', monsters throughout the present-day temple will benefit from increased elemental resistances and will take reduced physical damage, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* Introduced to the game as core mechanics
* Introduced to the game as core mechanics
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
* Introduced to the game as league mechanics
* Introduced to the game as league mechanics
}}
{{Version history table end}}
{{Version history table end}}
{{Navbox Incursion Rooms}}
{{Navbox Incursion Rooms}}


[[ru:Оружейная (комната вмешательства)]]
[[ru:Оружейная (комната вмешательства)]]

Revision as of 19:32, 24 July 2022

For the map, see Armoury Map.
Armoury
IdArmourRoomII
Tier2
Upgrades toChamber of Iron
ArchitectAtmohua, Architect of Iron
Monsters throughout the Temple have increased resistance.
Contains chests full of armour.
Fresh recruits drag iron suits.

Armoury is a tier 2 incursion room. It upgrades from Armourer's Workshop and to Chamber of Iron

Version history

Version Changes
3.10.0
  • Based on the tier of the Armourer's Workshop sequence of rooms, monsters throughout the present-day temple will benefit from increased elemental resistances and will take reduced physical damage, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
3.5.0
  • Introduced to the game as core mechanics
3.3.0
  • Introduced to the game as league mechanics

ru:Оружейная (комната вмешательства)