Bisco's Collar

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Revision as of 08:55, 6 October 2018 by >MrChogie (Nice idea and should be reviewed for current patch but current information is outed & anecdotal)
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Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Bisco's Collar is a unique Gold AmuletGold AmuletRequires Level 8(12-20)% increased Rarity of Items found.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Supporter attribution

Not yet assigned or wishes to remain anonymous.

Legacy variants

Bisco's Collar has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.2.0

(12-20)% increased Rarity of Items found

(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies
(50-100)% increased Quantity of Items Dropped by Slain Normal Enemies

3.0.0

(12-20)% increased Rarity of Items found

150% increased Rarity of Items Dropped by Slain Magic Enemies
100% increased Quantity of Items Dropped by Slain Normal Enemies

Trivia

  • The 2D art of this item depicts a Pembroke Welsh Corgi.[citation needed]
  • The creator stated that he wanted to honour his dog, which passed away prior to the creation of Bisco's Collar and Module Error: No results found for item using search term "item_name = Bisco's Leash".[citation needed]

Version history

Version Changes
3.2.0
  • Now grants 35 to 50% increased Quantity of Items found from Slain Normal Enemies, down from 50 to 100%.
3.1.0
  • Chance to drop from monsters has been greatly reduced.
3.0.0
  • Now grants 50-100% increased Quantity of Items from slain Normal monsters, and 100-150% increased Rarity of Items from slain Magic monsters.
2.6.0
  • Introduced to the game.

References