The Slayer class focuses on life leech and stuns. Due to the minor nodes all having increased attack speed and two-handed damage bonuses, this class is well suited for attack skills for two-handed weapons and bows.
Passive skills
Minor skills
This class has the following minor passive skills:
Skill
Modifiers
Two Handed Damage, Attack Speed
5% increased Attack Speed
14% increased Damage with Two Handed Weapons
Two Handed Damage, Reduced Enemy Stun Threshold
5* reduced Enemy Stun Threshold
14% increased Damage with Two Handed Weapons
Two Handed Damage, Life Leech
0.2% of Attack Damage Leeched as Life
14% increased Damage with Two Handed Weapons
Two Handed Damage, Area of Effect Radius
5% increased Radius of Area Skills
14% increased Damage with Two Handed Weapons
Notable skills
This class has the following notable passive skills:
Skill
Modifiers
Prerequisite
Preceding Passive
Headsman
Hits deal 100% increased Damage against Enemies that are on Low Life
20% chance to gain Onslaught for 3 seconds on Kill
Two Handed Damage, Attack Speed
Bane of Legends
50% increased Damage against Rare and Unique Enemies
20% of Overkill Damage is Leeched as Life
Headsman
Two Handed Damage, Attack Speed
Overwhelm
Always Stun Enemies that are on Full Life
100% increased Stun Duration against Enemies that are on Full Life
100% increased Stun Duration against Enemies that are on Low Life
20% chance to double Stun Duration
Headsman
Two Handed Damage, Reduced Enemy Stun Threshold
Brutal Fervor
30% increased Damage while Leeching
5% increased Attack Speed while Leeching
Two Handed Damage, Life Leech
Endless Hunger
+5% of maximum Life per second to maximum Life Leech rate
Life Leech effects are not removed at Full Life
Cannot be Stunned while Leeching
Brutal Fervor
Two Handed Damage, Life Leech
Impact
Single-target Melee attacks deal Splash Damage to surrounding Targets