Map:Overgrown Ruin Map (Atlas of Worlds)

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Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Since version 3.1.0, the map is a legacy variant of Overgrown Ruin MapOvergrown Ruin MapMap Level: 75
Map Tier: 8
Guild Character: ]
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

Map Type

Indoors. Based on The Chamber of Sins.

Boss

Two Renegade Warband Leader's are chosen at random from the following list:

Vendor

  • Produced by three Springs MapsFungal Hollow MapMap Level: 81
    Map Tier: 14
    Guild Character:
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    or three Shaped Overgrown Shrine MapsShaped Overgrown Shrine MapMap Level: 81
    Map Tier: 14
    Guild Character: J
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    .
  • Three Overgrown Ruin MapsOvergrown Ruin MapMap Level: 82
    Map Tier: 15
    Guild Character: §
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    yield one Lair of the Hydra MapLair of the Hydra MapMap Level: 83
    Map Tier: 16
    Guild Character: ¢
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    .

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Emperor of PurityEmperor of Purity7Six-Link Holy Chainmail
Item Level: 60
True to his title,
Voll, newly crowned,
had many of the
Eternal Empire's signature
extravagances destroyed.
50
The Dark MageThe Dark Mage6Six-Link Staff
Item Level: 55
With staff in hand
and wrath in heart,
your soul and corpse
shall surely part.
50
The Garish PowerThe Garish Power4JewelMaligaro may have valued function over form, but that did not mute his flair for the dramatic.23

Version history

Version Changes
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
0.10.0
  • Introduced to the game.