Talk:Poison
- Sign your posts using four tildes (
~~~~
) - Start a new topic at the bottom under a
==level 2 heading==
- Indent replies using colons (
:
) - Keep it civil
- Assume good faith
- Don't remove past discussions
Poison as a damage type
I'm not sure why this page was split up into the sections "poison as a damage type" and "poison as a status ailment". In no way is poison a damage type. It is only a status ailment. To state otherwise introduces unnecessary confusion in my view. It would be like claiming that ignite is a damage type. It's just not. —Vini (t|c) 06:58, 4 January 2014 (UTC)
Poison Duration
Increasing poison duration with the Temporal Chains inventory icon.pngTemporal Chains curse results in a longer-lasting poison that deals damage at the same rate.
Is that true for all increases of duration regarding poison or is it only true for temporal chains? That the damage rate stays the same?