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  • forget to check page history (last edit), what links here, and external links before deletion. AoE Radius is a keyword and refers to the area the skill being...
    1 KB (158 words) - 19:03, 13 May 2024
  • 'Quality: %s', physical_damage = 'Physical Damage: %s', elemental_damage = 'Elemental Damage: %s', chaos_damage = 'Chaos Damage: %s', attacks_per_second...
    33 KB (3,819 words) - 13:16, 16 May 2024
  • Strike Multiplier+(10-20) to Dexterity (100-140)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% more Damage with...
    43 KB (1,620 words) - 09:05, 16 May 2024
  • 'Quality: %s', physical_damage = 'Physical Damage: %s', elemental_damage = 'Elemental Damage: %s', chaos_damage = 'Chaos Damage: %s', attacks_per_second...
    32 KB (3,816 words) - 09:08, 28 May 2024
  • both % and flat mana auras and the bonus is multiplicative with the Reduced Mana Support Gem, the latter occuring first. This wording seems strange and unclear...
    11 KB (2,072 words) - 11:05, 27 May 2021
  • (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per LevelSoon...
    5 KB (3,224 words) - 09:55, 23 April 2024
  • attacks. With all global damage reduction modifiers on build, reduced damage over time on body armour and other damage over time modifiers would make delving...
    29 KB (4,981 words) - 22:16, 22 June 2021
  • green. Example: Added Chaos Damage SupportAdded Chaos Damage SupportChaos, Support Icon: H Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level...
    79 KB (11,588 words) - 15:19, 15 May 2023
  • gain +% to Cold and Chaos Damage over Time Multipliers while affected by Malevolence. Instead now has +% to Damage over Time Multiplier while affected by...
    27 KB (3,666 words) - 15:19, 15 May 2023
  • Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
    83 KB (14,755 words) - 22:41, 17 June 2023
  • requirement anymore and will therefore affect damage over time as well. The page is mentioned in these articles Vaal Pact change. Power charge and Frenzy charge...
    73 KB (12,140 words) - 22:40, 17 June 2023
  • (starting the indent over, getting a little long) I think the damage multiplier should definitely be mentioned on that page, since the only time it ever matters...
    39 KB (6,164 words) - 10:54, 2 July 2023
  • name from Sin to Death, and add a damage icon that you like and delete you dont like. in Delve the cold icon (res and damage and any thing cold mod tag)...
    59 KB (9,442 words) - 15:45, 15 April 2024
  • gems' quality not importing correctly hybrid gem problems Update favicon and logo Update Patch Notes to link to relevant wiki pages Update Version History...
    7 KB (286 words) - 10:04, 11 October 2022
  • = 'mods._pageID=spawn_weights._pageID', where = 'mods.domain=5 AND mods.name="Fecund" AND spawn_weights.weight > 0', limit = 10, offset = 2 } results =...
    11 KB (308 words) - 23:25, 23 February 2020
  • sometimes be hidden, see the blessed items and Dying BreathDying Breath Iron StaffWarstaff Physical Damage: 14-42 Critical Strike Chance: 6.40% Attacks...
    134 bytes (288 words) - 21:08, 3 August 2022
  • with a lot of "<30" or ">50" resistance listings, and no info for chaos, but it's a start. Damage dealt and hit points can be done with some careful testing...
    36 KB (5,850 words) - 18:09, 22 September 2018
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