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  • in the following recipes: Each of these map areas features Merveil, the Reflection as the area boss. The Lover was created by supporter CKilgannon....
    2 KB (155 words) - 22:52, 7 January 2024
  • during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed Additional...
    31 KB (1,472 words) - 17:21, 22 May 2024
  • GripBlasphemer's Grip Torment You can apply an additional Curse (Hidden) Hex Reflection (Hidden) 50% increased Effect of your Curses (Hidden) Applies 2 random...
    2 KB (263 words) - 10:19, 28 January 2024
  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
    91 KB (40,397 words) - 15:58, 17 April 2023
  • they overlap.(4-172) to (6-258) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6) metres...
    8 KB (616 words) - 23:10, 11 May 2024
  • the Void Extra Chaos Damage 6 Gain 15% of Non-Chaos Damage as extra Chaos Damage of Toughness Crit Resistant 24 Take no Extra Damage from Critical Strikes...
    9 KB (388 words) - 15:26, 24 March 2024
  • Spell (redirect from Spell Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be...
    8 KB (190 words) - 16:53, 12 May 2024
  • unnamed primeval civilization that existed before the Vaal. Details about its history are uncovered by delving the Azurite Mine. Aul, the Crystal King was once...
    7 KB (442 words) - 19:47, 29 March 2024
  • Fixed a bug introduced in 3.5.3 where all sources of damage reflection modifiers did not reflect damage. Qarl (February 19, 2019). "3.5.4 Patch Notes". Official...
    1 KB (160 words) - 05:57, 12 June 2021
  • Dex(160-190)% increased Physical Damage Gain (200-300) Life per Ignited Enemy Killed Gain 20% of Physical Damage as Extra Fire Damage 10% chance to Ignite Projectiles...
    2 KB (152 words) - 22:54, 7 January 2024
  • against Damage over Time. Sentinel: No longer has +10% to maximum Chance to Block Attack Damage, or +10% to maximum Chance to Block Spell Damage. Juggernaut:...
    5 KB (1,033 words) - 01:45, 6 March 2023
  • more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet:...
    3 KB (1,116 words) - 18:59, 11 May 2024
  • Dex(160-190)% increased Physical Damage Gain (200-300) Life per Ignited Enemy Killed Gain 20% of Physical Damage as Extra Fire Damage 10% chance to Ignite Projectiles...
    3 KB (144 words) - 23:11, 11 May 2024
  • increased Spell Damage+(20-30) to Intelligence (170-230)% increased Energy Shield +(35-40)% to Lightning Resistance Adds 1 to 10 Lightning Damage for each Shocked...
    3 KB (181 words) - 07:37, 24 May 2023
  • (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The...
    125 KB (26,982 words) - 04:06, 14 May 2024
  • Flameweaver 1 25% of Physical Damage Converted to Fire Damage 50% of Physical Damage as Extra Fire Damage 50% increased Fire Damage +50% to Fire Resistance 50%...
    47 KB (513 words) - 09:50, 7 April 2024
  • deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy Caustic Ground deals (60-79)% of the Chaos Damage per Second of strongest Poison...
    34 KB (2,142 words) - 13:06, 22 May 2024
  • Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier...
    15 KB (883 words) - 17:38, 22 May 2024
  • of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by...
    61 KB (751 words) - 17:32, 22 May 2024
  • the extra damage is 130% - 100% = 30%. The total reduced extra damage is 30%, so multiply the extra damage by 0.7. 30% * 0.7 = 21% extra damage. Therefore...
    13 KB (2,533 words) - 16:50, 12 May 2024
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