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Showing below up to 50 results in range #351 to #400.

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Page removal version implicit stat text explicit stat text stat text base item required level
Crescent Staff (edit) 2.6.0 * <span class="tc -mod">60% increased Global Critical Strike Chance</span> * <span class="tc -mod">60% increased Global Critical Strike Chance</span>
Crest of Perandus (edit) 1.3.0 * +(60-80) to maximum Life * Regenerate (5-7.5) Life per second * +30% to Lightning Resistance * 0.6% of Physical Attack Damage Leeched as Life'"`UNIQ--ref-0000000E-QINU`"' * <span class="tc -mod">+10% Chance to Block</span> * +(60-80) to maximum Life * Regenerate (5-7.5) Life per second * +30% to Lightning Resistance * 0.6% of Physical Attack Damage Leeched as Life'"`UNIQ--ref-0000000E-QINU`"' * <span class="tc -mod">+10% Chance to Block</span>
Crest of Perandus (edit) 2.0.0 * +(60-80) to maximum Life * Regenerate (5-7.5) Life per second * +30% to Lightning Resistance * 0.6% of Physical Attack Damage Leeched as Life'"`UNIQ--ref-0000000D-QINU`"' * +5% Chance to Block * +(60-80) to maximum Life * Regenerate (5-7.5) Life per second * +30% to Lightning Resistance * 0.6% of Physical Attack Damage Leeched as Life'"`UNIQ--ref-0000000D-QINU`"' * +5% Chance to Block
Crest of Perandus (edit) 3.0.0 * +(60-80) to maximum Life * Regenerate (5-7.5) Life per second * +30% to Lightning Resistance * 0.6% of Physical Attack Damage Leeched as Life * +5% Chance to Block * +(60-80) to maximum Life * Regenerate (5-7.5) Life per second * +30% to Lightning Resistance * 0.6% of Physical Attack Damage Leeched as Life * +5% Chance to Block
Crown of Eyes (edit) 2.0.0 * <span class="tc -mod">+(200-250) to Accuracy Rating</span> * (120-150)% increased Energy Shield * -30% to Fire Resistance * <span class="tc -mod">(0.4-0.8)% of Physical Attack Damage Leeched as Life</span>'"`UNIQ--ref-00000012-QINU`"' * <span class="tc -mod">(0.2-0.4)% of Physical Attack Damage Leeched as Mana</span>'"`UNIQ--ref-00000013-QINU`"' * Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value * <span class="tc -mod">+(200-250) to Accuracy Rating</span> * (120-150)% increased Energy Shield * -30% to Fire Resistance * <span class="tc -mod">(0.4-0.8)% of Physical Attack Damage Leeched as Life</span>'"`UNIQ--ref-00000012-QINU`"' * <span class="tc -mod">(0.2-0.4)% of Physical Attack Damage Leeched as Mana</span>'"`UNIQ--ref-00000013-QINU`"' * Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value
Crown of Eyes (edit) 3.7.0 * <span class="tc -mod">+(200-250) to Accuracy Rating</span> * (120-150)% increased Energy Shield * -30% to Fire Resistance * (0.4-0.8)% of Attack Damage Leeched as Life * (0.2-0.4)% of Attack Damage Leeched as Mana * Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value * <span class="tc -mod">+(200-250) to Accuracy Rating</span> * (120-150)% increased Energy Shield * -30% to Fire Resistance * (0.4-0.8)% of Attack Damage Leeched as Life * (0.2-0.4)% of Attack Damage Leeched as Mana * Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value
Crown of the Pale King (edit) 2.6.0 * (150-200)% increased Evasion and Energy Shield * (0.4-0.8)% of Physical Attack Damage Leeched as Life * Reflects 100 to 150 Physical Damage to Melee Attackers *<span class="tc -mod">30% of Damage you Reflect to Enemies when Hit is leeched as Life</span> * (150-200)% increased Evasion and Energy Shield * (0.4-0.8)% of Physical Attack Damage Leeched as Life * Reflects 100 to 150 Physical Damage to Melee Attackers *<span class="tc -mod">30% of Damage you Reflect to Enemies when Hit is leeched as Life</span>
Crown of the Pale King (edit) 3.19.0 * (150-200)% increased Evasion and Energy Shield * +(60-80) to maximum Life * (0.4-0.8)% of Physical Attack Damage Leeched as Life * Reflects 100 to 150 Physical Damage to Melee Attackers *<span class="tc -mod">30% of Damage you Reflect to Enemies when Hit is leeched as Life</span> * (150-200)% increased Evasion and Energy Shield * +(60-80) to maximum Life * (0.4-0.8)% of Physical Attack Damage Leeched as Life * Reflects 100 to 150 Physical Damage to Melee Attackers *<span class="tc -mod">30% of Damage you Reflect to Enemies when Hit is leeched as Life</span>
Crown of the Tyrant (edit) 3.11.0 * Has 1 Socket * <span class="tc -mod">+(50-100) to maximum Life</span> * Nearby Enemies have -10% to all Resistances * You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket * You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket * You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket * You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket * Has 1 Socket * <span class="tc -mod">+(50-100) to maximum Life</span> * Nearby Enemies have -10% to all Resistances * You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket * You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket * You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket * You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
Crown of Thorns (edit) 1.2.0 *<span class="tc -mod">+(12-24) to maximum Energy Shield</span> *Reflects 5 Physical Damage to Melee Attackers *<span class="tc -mod">+5 Physical Damage taken from Attack Hits</span> *Pain Attunement *<span class="tc -mod">+(12-24) to maximum Energy Shield</span> *Reflects 5 Physical Damage to Melee Attackers *<span class="tc -mod">+5 Physical Damage taken from Attack Hits</span> *Pain Attunement
Crown of Thorns (edit) 3.19.0 *<span class="tc -mod">+(60-80) to maximum Energy Shield</span> * Reflects 5 Physical Damage to Melee Attackers *<span class="tc -mod">+5 Physical Damage taken from Attack Hits</span> * Pain Attunement *<span class="tc -mod">+(60-80) to maximum Energy Shield</span> * Reflects 5 Physical Damage to Melee Attackers *<span class="tc -mod">+5 Physical Damage taken from Attack Hits</span> * Pain Attunement
Crystal Sceptre (edit) 2.3.0 * <span class="tc -mod">20(40)% increased Elemental Damage</span>'"`UNIQ--ref-00000008-QINU`"' * <span class="tc -mod">20(40)% increased Elemental Damage</span>'"`UNIQ--ref-00000008-QINU`"'
Crystal Wand (edit) 2.3.0 * <span class="tc -mod">(14-18)% increased Spell Damage</span> * <span class="tc -mod">(14-18)% increased Spell Damage</span>
Crystal Wand (edit) 3.21.0 * <span class="tc -mod">(29-33)% increased Spell Damage</span> * <span class="tc -mod">(29-33)% increased Spell Damage</span>
Curved Blade (edit) 2.2.0 * <span class="tc -mod">+25% to Global Critical Strike Multiplier</span> * <span class="tc -mod">+25% to Global Critical Strike Multiplier</span>
Cutlass (edit) 2.6.0 * <span class="tc -mod">18% increased Global Accuracy Rating</span> * <span class="tc -mod">18% increased Global Accuracy Rating</span>
Cybil's Paw (edit) 2.0.0 * <span class="tc -mod">+15(15) Life gained for each Enemy hit by Attacks</span>'"`UNIQ--ref-0000000B-QINU`"' * <span class="tc -mod">(8-12)% increased Cast Speed</span> * +(30-40) to maximum Mana * <span class="tc -mod">+(5-8) Life gained for each Enemy hit by your Spells</span> * <span class="tc -mod">6% increased Spell Damage per 5% Block Chance</span> * <span class="tc -mod">+15(15) Life gained for each Enemy hit by Attacks</span>'"`UNIQ--ref-0000000B-QINU`"' <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(8-12)% increased Cast Speed</span> * +(30-40) to maximum Mana * <span class="tc -mod">+(5-8) Life gained for each Enemy hit by your Spells</span> * <span class="tc -mod">6% increased Spell Damage per 5% Block Chance</span>
Cybil's Paw (edit) 2.6.0 * <span class="tc -mod">+21 Life gained for each Enemy hit by Attacks</span> * <span class="tc -mod">(8-12)% increased Cast Speed</span> * +(30-40) to maximum Mana * <span class="tc -mod">+(5-8) Life gained for each Enemy hit by your Spells</span> * 8% increased Spell Damage per 5% Block Chance * <span class="tc -mod">+21 Life gained for each Enemy hit by Attacks</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(8-12)% increased Cast Speed</span> * +(30-40) to maximum Mana * <span class="tc -mod">+(5-8) Life gained for each Enemy hit by your Spells</span> * 8% increased Spell Damage per 5% Block Chance
Cybil's Paw (edit) 3.19.0 * +25 Life gained for each Enemy hit by Attacks * <span class="tc -mod">(8-12)% increased Cast Speed</span> * +(30-40) to maximum Mana * <span class="tc -mod">+(5-8) Life gained for each Enemy hit by your Spells</span> * 8% increased Spell Damage per 5% Chance to Block Attack Damage * +25 Life gained for each Enemy hit by Attacks <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(8-12)% increased Cast Speed</span> * +(30-40) to maximum Mana * <span class="tc -mod">+(5-8) Life gained for each Enemy hit by your Spells</span> * 8% increased Spell Damage per 5% Chance to Block Attack Damage
Dagger Axe (edit) 2.6.0 * <span class="tc -mod">25% increased Critical Strike Chance</span> * <span class="tc -mod">25% increased Critical Strike Chance</span>
Dance of the Offered (edit) 3.14.0 * +(50-60) to maximum Mana * <span class="tc -mod">+(15-20)% to Lightning Resistance</span> * 25% increased Movement Speed * You have Onslaught while not on Low Mana * <span class="tc -mod">Lose (30-40) Mana per Second</span> * +(50-60) to maximum Mana * <span class="tc -mod">+(15-20)% to Lightning Resistance</span> * 25% increased Movement Speed * You have Onslaught while not on Low Mana * <span class="tc -mod">Lose (30-40) Mana per Second</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Shackled Boots inventory icon.png|16x16px|link=|alt=]][[Shackled Boots|Shackled Boots]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>S 34
Daresso's Courage (edit) 2.6.0 <span class="tc -mod">20% increased Physical Damage</span> <br> <span class="tc -mod">(100-120)% increased Armour and Evasion</span> <br> <span class="tc -mod">+(10-20)% to Fire Resistance</span> <br> <span class="tc -mod">+(10-20)% to Cold Resistance</span> <br> <span class="tc -mod">+(10-20)% to Lightning Resistance</span> <br> <span class="tc -mod">36% Chance to Block Spell Damage while on Low Life</span> <br> <span class="tc -mod">+(3-6)% Chance to Block</span> <span class="tc -mod">20% increased Physical Damage</span> <br> <span class="tc -mod">(100-120)% increased Armour and Evasion</span> <br> <span class="tc -mod">+(10-20)% to Fire Resistance</span> <br> <span class="tc -mod">+(10-20)% to Cold Resistance</span> <br> <span class="tc -mod">+(10-20)% to Lightning Resistance</span> <br> <span class="tc -mod">36% Chance to Block Spell Damage while on Low Life</span> <br> <span class="tc -mod">+(3-6)% Chance to Block</span>
Daresso's Courage (edit) 3.19.0 * +30% Chance to Block Spell Damage while on Low Life *<span class="tc -mod">20% increased Global Physical Damage</span> *<span class="tc -mod">(100-120)% increased Armour and Evasion</span> *<span class="tc -mod">+(10-20)% to all Elemental Resistances</span> *<span class="tc -mod">+(3-6)% Chance to Block</span> *<span class="tc -mod">+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently</span> *<span class="tc -mod">+20% chance to Block Spell Damage if you have Blocked Attack Damage Recently</span> * +30% Chance to Block Spell Damage while on Low Life *<span class="tc -mod">20% increased Global Physical Damage</span> *<span class="tc -mod">(100-120)% increased Armour and Evasion</span> *<span class="tc -mod">+(10-20)% to all Elemental Resistances</span> *<span class="tc -mod">+(3-6)% Chance to Block</span> *<span class="tc -mod">+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently</span> *<span class="tc -mod">+20% chance to Block Spell Damage if you have Blocked Attack Damage Recently</span>
Daresso's Courage (edit) 3.4.0 <span class="tc -mod">20% increased Global Physical Damage</span> <br> <span class="tc -mod">(100-120)% increased Armour and Evasion</span> <br> <span class="tc -mod">+(10-20)% to all Elemental Resistances</span> <br> <span class="tc -mod">36% Chance to Block Spell Damage while on Low Life</span> <br> <span class="tc -mod">+(3-6)% Chance to Block</span> <br> <span class="tc -mod">+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently</span> <br> <span class="tc -mod">20% chance to Block Spell Damage if you have Blocked Attack Damage Recently</span> <span class="tc -mod">20% increased Global Physical Damage</span> <br> <span class="tc -mod">(100-120)% increased Armour and Evasion</span> <br> <span class="tc -mod">+(10-20)% to all Elemental Resistances</span> <br> <span class="tc -mod">36% Chance to Block Spell Damage while on Low Life</span> <br> <span class="tc -mod">+(3-6)% Chance to Block</span> <br> <span class="tc -mod">+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently</span> <br> <span class="tc -mod">20% chance to Block Spell Damage if you have Blocked Attack Damage Recently</span>
Daresso's Defiance (edit) 2.0.0 * <span class="tc -mod">(160-200)% increased Armour and Evasion</span> * <span class="tc -mod">+(40-60) to maximum Life</span> * <span class="tc -mod">(0.4-0.6)(0.4-0.6)% of Physical Attack Damage Leeched as Life</span>'"`UNIQ--ref-00000016-QINU`"' * You lose all Endurance Charges when Hit * You gain an Endurance Charge on Kill * <span class="tc -mod">You gain Onslaught for 1 second per Endurance Charge when Hit</span> * <span class="tc -mod">(160-200)% increased Armour and Evasion</span> * <span class="tc -mod">+(40-60) to maximum Life</span> * <span class="tc -mod">(0.4-0.6)(0.4-0.6)% of Physical Attack Damage Leeched as Life</span>'"`UNIQ--ref-00000016-QINU`"' * You lose all Endurance Charges when Hit * You gain an Endurance Charge on Kill * <span class="tc -mod">You gain Onslaught for 1 second per Endurance Charge when Hit</span>
Daresso's Defiance (edit) 2.6.0 * <span class="tc -mod">(160-200)% increased Armour and Evasion</span> * <span class="tc -mod">+(40-60) to maximum Life</span> * <span class="tc -mod">(0.4-0.6)% of Physical Attack Damage Leeched as Life</span> * You lose all Endurance Charges when Hit * You gain an Endurance Charge on Kill * <span class="tc -mod">You gain Onslaught for 1 second per Endurance Charge when Hit</span> * <span class="tc -mod">(160-200)% increased Armour and Evasion</span> * <span class="tc -mod">+(40-60) to maximum Life</span> * <span class="tc -mod">(0.4-0.6)% of Physical Attack Damage Leeched as Life</span> * You lose all Endurance Charges when Hit * You gain an Endurance Charge on Kill * <span class="tc -mod">You gain Onslaught for 1 second per Endurance Charge when Hit</span>
Daresso's Defiance (edit) 3.16.0 * <span class="tc -mod">(160-200)% increased Armour and Evasion</span> * +(60-90) to maximum Life * <span class="tc -mod">(0.4-0.6)% of Physical Attack Damage Leeched as Life</span> * You lose all Endurance Charges when Hit * You gain an Endurance Charge on Kill * You gain Onslaught for 5 seconds per Endurance Charge when Hit * <span class="tc -mod">(60-100)% increased Onslaught Effect</span> * <span class="tc -mod">(160-200)% increased Armour and Evasion</span> * +(60-90) to maximum Life * <span class="tc -mod">(0.4-0.6)% of Physical Attack Damage Leeched as Life</span> * You lose all Endurance Charges when Hit * You gain an Endurance Charge on Kill * You gain Onslaught for 5 seconds per Endurance Charge when Hit * <span class="tc -mod">(60-100)% increased Onslaught Effect</span>
Daresso's Defiance (edit) 3.19.0 * (180-220)% increased Armour and Evasion * +(60-90) to maximum Life * <span class="tc -mod">(0.4-0.6)% of Physical Attack Damage Leeched as Life</span> * You lose all Endurance Charges when Hit * You gain an Endurance Charge on Kill * You gain Onslaught for 5 seconds per Endurance Charge when Hit * <span class="tc -mod">(60-100)% increased Onslaught Effect</span> * (180-220)% increased Armour and Evasion * +(60-90) to maximum Life * <span class="tc -mod">(0.4-0.6)% of Physical Attack Damage Leeched as Life</span> * You lose all Endurance Charges when Hit * You gain an Endurance Charge on Kill * You gain Onslaught for 5 seconds per Endurance Charge when Hit * <span class="tc -mod">(60-100)% increased Onslaught Effect</span>
Daresso's Defiance (edit) 3.5.0 * <span class="tc -mod">(160-200)% increased Armour and Evasion</span> * <span class="tc -mod">+(40-60) to maximum Life</span> * <span class="tc -mod">(0.4-0.6)% of Physical Attack Damage Leeched as Life</span> * You lose all Endurance Charges when Hit * You gain an Endurance Charge on Kill * <span class="tc -mod">You gain Onslaught for 2 second per Endurance Charge when Hit</span> * <span class="tc -mod">(160-200)% increased Armour and Evasion</span> * <span class="tc -mod">+(40-60) to maximum Life</span> * <span class="tc -mod">(0.4-0.6)% of Physical Attack Damage Leeched as Life</span> * You lose all Endurance Charges when Hit * You gain an Endurance Charge on Kill * <span class="tc -mod">You gain Onslaught for 2 second per Endurance Charge when Hit</span>
Daresso's Passion (edit) 2.6.0 * <span class="tc -mod">+30% to Global Critical Strike Multiplier</span> * Adds (30-38) to (40-50) Physical Damage * Adds (30-38) to (40-50) Cold Damage * 20% reduced Frenzy Charge Duration * 25% chance to gain a Frenzy Charge on Kill * (60-80)% increased Damage while you have no Frenzy Charges * <span class="tc -mod">+30% to Global Critical Strike Multiplier</span> <span class="item-stat-separator -unique"></span> * Adds (30-38) to (40-50) Physical Damage * Adds (30-38) to (40-50) Cold Damage * 20% reduced Frenzy Charge Duration * 25% chance to gain a Frenzy Charge on Kill * (60-80)% increased Damage while you have no Frenzy Charges
Darkray Vectors (edit) 0.10.8b * +(20-40)% to Lightning Resistance * 5% increased Movement Speed per Frenzy Charge * +1 to Maximum Frenzy Charges * <span class="tc -mod">75% reduced Frenzy Charge Duration</span> * 25% reduced Light Radius * <span class="tc -mod">+2% chance to Suppress Spell Damage per Frenzy Charge</span> * +(20-40)% to Lightning Resistance * 5% increased Movement Speed per Frenzy Charge * +1 to Maximum Frenzy Charges * <span class="tc -mod">75% reduced Frenzy Charge Duration</span> * 25% reduced Light Radius * <span class="tc -mod">+2% chance to Suppress Spell Damage per Frenzy Charge</span>
Darkray Vectors (edit) 2.6.0 * +(20-40)% to Lightning Resistance * 5% increased Movement Speed per Frenzy Charge * +1 to Maximum Frenzy Charges * <span class="tc -mod">50% reduced Frenzy Charge Duration</span> * 25% reduced Light Radius * <span class="tc -mod">+2% chance to Suppress Spell Damage per Frenzy Charge</span> * +(20-40)% to Lightning Resistance * 5% increased Movement Speed per Frenzy Charge * +1 to Maximum Frenzy Charges * <span class="tc -mod">50% reduced Frenzy Charge Duration</span> * 25% reduced Light Radius * <span class="tc -mod">+2% chance to Suppress Spell Damage per Frenzy Charge</span>
Darkray Vectors (edit) 3.16.0 * (40-70)% increased Armour and Evasion * +(20-40)% to Lightning Resistance * 5% increased Movement Speed per Frenzy Charge * +1 to Maximum Frenzy Charges * 40% reduced Frenzy Charge Duration * 25% reduced Light Radius * <span class="tc -mod">+2% chance to Suppress Spell Damage per Frenzy Charge</span> * (40-70)% increased Armour and Evasion * +(20-40)% to Lightning Resistance * 5% increased Movement Speed per Frenzy Charge * +1 to Maximum Frenzy Charges * 40% reduced Frenzy Charge Duration * 25% reduced Light Radius * <span class="tc -mod">+2% chance to Suppress Spell Damage per Frenzy Charge</span>
Darkscorn (edit) 1.0.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">10% increased Attack Speed</span> * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">10% increased Attack Speed</span> * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage
Darkscorn (edit) 1.2.0 * <span class="tc -mod">(6-12)(20-24)% increased Elemental Damage with Attack Skills</span>'"`UNIQ--ref-0000000B-QINU`"' * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">10% increased Attack Speed</span> * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage * <span class="tc -mod">(6-12)(20-24)% increased Elemental Damage with Attack Skills</span>'"`UNIQ--ref-0000000B-QINU`"' <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">10% increased Attack Speed</span> * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage
Darkscorn (edit) 2.0.0 * <span class="tc -mod">(6-12)(20-24)% increased Elemental Damage with Attack Skills</span>'"`UNIQ--ref-0000000A-QINU`"' * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (6-10) to (10-14) Physical Damage</span> * <span class="tc -mod">10% increased Attack Speed</span> * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage * <span class="tc -mod">(6-12)(20-24)% increased Elemental Damage with Attack Skills</span>'"`UNIQ--ref-0000000A-QINU`"' <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (6-10) to (10-14) Physical Damage</span> * <span class="tc -mod">10% increased Attack Speed</span> * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage
Darkscorn (edit) 2.6.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-15) to (15-20) Physical Damage</span> * <span class="tc -mod">10% increased Attack Speed</span> * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-15) to (15-20) Physical Damage</span> * <span class="tc -mod">10% increased Attack Speed</span> * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage
Darkscorn (edit) 3.17.0 * +(15-25)% to Global Critical Strike Multiplier * <span class="tc -mod">(130-150)% increased Physical Damage</span> * Adds (15-20) to (25-30) Physical Damage * 20% increased Attack Speed * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage * 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage * +(15-25)% to Global Critical Strike Multiplier <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(130-150)% increased Physical Damage</span> * Adds (15-20) to (25-30) Physical Damage * 20% increased Attack Speed * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage * 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
Darkscorn (edit) 3.7.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -mod">(130-150)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-15) to (15-20) Physical Damage</span> * <span class="tc -mod">10% increased Attack Speed</span> * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(130-150)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-15) to (15-20) Physical Damage</span> * <span class="tc -mod">10% increased Attack Speed</span> * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage
Darkscorn (edit) 3.9.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -mod">(130-150)% increased Physical Damage</span> * Adds (15-20) to (25-30) Physical Damage * 20% increased Attack Speed * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage * 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(130-150)% increased Physical Damage</span> * Adds (15-20) to (25-30) Physical Damage * 20% increased Attack Speed * (15-30)% increased Global Accuracy Rating * 25% of Physical Damage Converted to Chaos Damage * 25% of Physical Damage from Hits taken as Chaos Damage * 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
Darkwood Sceptre (edit) 2.3.0 * <span class="tc -mod">10(20)% increased Elemental Damage</span>'"`UNIQ--ref-00000008-QINU`"' * <span class="tc -mod">10(20)% increased Elemental Damage</span>'"`UNIQ--ref-00000008-QINU`"'
Dead Reckoning (edit) 3.0.0 * <span class="tc -mod">Minions have +(7-10)% to all Elemental Resistances</span> * <span class="tc -mod">With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 Skeleton Mages</span> * <span class="tc -mod">Minions have +(7-10)% to all Elemental Resistances</span> * <span class="tc -mod">With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 Skeleton Mages</span>
Dead Reckoning (edit) 3.23.0 * <span class="tc -mod">Minions have +(7-10)% to all Elemental Resistances</span> * <span class="tc -mod">With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages</span> * <span class="tc -mod">Minions have +(7-10)% to all Elemental Resistances</span> * <span class="tc -mod">With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages</span>
Dead Reckoning (edit) 3.8.0 * <span class="tc -mod">Minions have +(7-10)% to all Elemental Resistances</span> * <span class="tc -mod">With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages</span> * <span class="tc -mod">Minions have +(7-10)% to all Elemental Resistances</span> * <span class="tc -mod">With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages</span>
Death and Taxes (edit) 2.0.0 * <span class="tc -mod">Unique Boss deals (50-60)% increased Damage</span> * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> * <span class="tc -mod">Unique Boss deals (50-60)% increased Damage</span> * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (Original) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (Original)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><sp
Death and Taxes (edit) 2.4.0 * <span class="tc -mod">Unique Boss deals (50-60)% increased Damage</span> * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> * <span class="tc -mod">Unique Boss deals (50-60)% increased Damage</span> * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (The Awakening) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (The Awakening)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -s
Death and Taxes (edit) 3.1.0 * <span class="tc -mod">Unique Boss deals (50-60)% increased Damage</span> * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> * <span class="tc -mod">Unique Boss deals (50-60)% increased Damage</span> * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (Atlas of Worlds) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (Atlas of Worlds)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="heade
Death and Taxes (edit) 3.10.0 * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (Metamorph) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (Metamorph)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><
Death and Taxes (edit) 3.11.0 * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * Unique Boss gives 20000% increased Experience * Unique Boss drops (12-20) additional Currency Items * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * Unique Boss gives 20000% increased Experience * Unique Boss drops (12-20) additional Currency Items <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (Delirium) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (Delirium)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><sp
Death and Taxes (edit) 3.12.0 * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * Unique Boss gives 20000% increased Experience * Unique Boss drops (12-20) additional Currency Items * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * Unique Boss gives 20000% increased Experience * Unique Boss drops (12-20) additional Currency Items <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (Harvest) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (Harvest)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span

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