Version 1.1.5c: Difference between revisions

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Revision as of 05:29, 7 September 2017

Version History
1.1.5b
July 4, 2014
1.1.5c
July 16, 2014
1.1.5d
July 23, 2014

Patch notes

These are the official patch notes for version 1.1.5c released by Grinding Gear Games.[1]

  • We've added some new cosmetic microtransactions: Vampiric Body ArmourVampiric Body ArmourArmour SkinChanges the appearance of any equipped body armour to the Vampiric body armour. Skin, Vampiric HelmetVampiric HelmetHelmet SkinChanges the appearance of any equipped helmet to the Vampiric helmet. Skin, Vampiric BootsVampiric BootsBoots SkinChanges the appearance of any equipped boots to the Vampiric boots. Skin and Vampiric GlovesVampiric GlovesGloves SkinChanges the appearance of any equipped gloves to the Vampiric gloves. Skin, Badge of AnguishBadge of AnguishWeapon SkinChanges the appearance of any equipped shield to the Badge of Anguish. Shield Skin and Badge of MirthBadge of MirthWeapon SkinChanges the appearance of any equipped shield to the Badge of Mirth. Shield Skin. There's also a bundle that contains all four Vampiric skins.
  • We have prevented league and map mods from being displayed in towns. This is to prevent confusion in leagues that change mods over time while old towns are still open.
  • Fixed a bug where minions dominated by Module Error: Too many skills found with q_where = skill.active_skill_name="Dominating Blow". Please choose only one of the following ids:
    DominatingBlowRoyale - Base duration is 1.00 seconds, Base secondary duration is 10.00 seconds, +(0-0.1) metres to Melee Strike Range, Maximum 5 Summoned Normal Sentinels of Dominance, Maximum 3 Summoned Magic Sentinels of Dominance, Maximum 1 Summoned Rare Sentinel of Dominance (page)
    DominatingBlow - Base duration is 1.00 seconds, Base secondary duration is 20.00 seconds, Maximum 9 Summoned Normal Sentinels of Dominance, Maximum 3 Summoned Magic Sentinels of Dominance, Maximum 1 Summoned Rare Sentinel of Dominance, 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster (page)
    did not have their spells echoed by the Module Error: No skills found with q_where = skill.active_skill_name="Spell Echo" support.
  • Fixed a bug where the 40% quality total recipe was treated as higher priority than the single 20% quality item recipe.
  • Fixed a bug where occasionally Fairgraves, Neverdying never dies.
  • Fixed a bug where Dominating Blow minions persisted past the character's death when the player opted to return to a checkpoint.
  • Fixed a bug with the interaction of the death of Shield Crabs and the PyrePyre
    Sapphire Ring
    Requires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
    (60-80)% increased Burning Damage
    40% of Cold Damage Converted to Fire Damage
    10% increased Light Radius
    Ignited Enemies Killed by your Hits are destroyed
    Let winter come. It will only make my fire burn brighter.
    unique ring.

References

  1. Qarl (July 16, 2014). "1.1.5c Patch Notes". Official Path of Exile Forums. Retrieved July 16, 2014.