Version 1.1.5c

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Version History
1.1.5b
July 4, 2014
1.1.5c
July 16, 2014
1.1.5d
July 23, 2014

Patch notes

These are the official patch notes for version 1.1.5c released by Grinding Gear Games.[1]

  • We've added some new cosmetic microtransactions: Vampiric Body ArmourVampiric Body ArmourArmour SkinChanges the appearance of any equipped body armour to the Vampiric body armour. Skin, Vampiric HelmetVampiric HelmetHelmet SkinChanges the appearance of any equipped helmet to the Vampiric helmet. Skin, Vampiric BootsVampiric BootsBoots SkinChanges the appearance of any equipped boots to the Vampiric boots. Skin and Vampiric GlovesVampiric GlovesGloves SkinChanges the appearance of any equipped gloves to the Vampiric gloves. Skin, Badge of AnguishBadge of AnguishWeapon SkinChanges the appearance of any equipped shield to the Badge of Anguish. Shield Skin and Badge of MirthBadge of MirthWeapon SkinChanges the appearance of any equipped shield to the Badge of Mirth. Shield Skin. There's also a bundle that contains all four Vampiric skins.
  • We have prevented league and map mods from being displayed in towns. This is to prevent confusion in leagues that change mods over time while old towns are still open.
  • Fixed a bug where minions dominated by Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (165-238)% of base
    Effectiveness of Added Damage: (165-238)%
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds
    Base secondary duration is 20.00 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster

    Additional Effects From 1-20% Quality:
    Minions have (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    did not have their spells echoed by the Spell Echo SupportSpell Echo SupportSpell, Support
    Icon: k
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation.Supported Skills deal 10% less Damage
    Supported Skills Repeat an additional time
    Supported Skills have (40-54)% more Cast Speed

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Spell Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    support.
  • Fixed a bug where the 40% quality total recipe was treated as higher priority than the single 20% quality item recipe.
  • Fixed a bug where occasionally Fairgraves, Neverdying never dies.
  • Fixed a bug where Dominating Blow minions persisted past the character's death when the player opted to return to a checkpoint.
  • Fixed a bug with the interaction of the death of Shield Crabs and the PyrePyre
    Sapphire Ring
    Requires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
    (60-80)% increased Burning Damage
    40% of Cold Damage Converted to Fire Damage
    10% increased Light Radius
    Ignited Enemies Killed by your Hits are destroyed
    Let winter come. It will only make my fire burn brighter.
    unique ring.

References

  1. Qarl (July 16, 2014). "1.1.5c Patch Notes". Official Path of Exile Forums. Retrieved July 16, 2014.