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Revision as of 01:46, 10 March 2016

Sunblast
Cloth Belt
Requires Level 37
(15 to 25)% increased Stun Recovery(30 to 40)% increased Trap Damage
20% increased Mana Regeneration Rate
+(20 to 30)% to Fire Resistance
80% reduced Trap Duration
25% increased Light Radius
Traps trigger at the end of their Duration
The sun's fury, trapped
in pillars of blazing light,
Explodes from its cage.

Sunblast is a unique Cloth BeltCloth BeltRequires Level 16(15-25)% increased Stun and Block Recovery.

Sunblast was featured in Season 2 Episode 10 of the Build of the Week series released by Grinding Gear Games.

Modifiers

Sunblast affects how traps used by the character work, including skills supported by the Module Error: No skills found with q_where = skill.active_skill_name="Trap" support gem.

The duration of traps is reduced by 80%. Since all traps have a base duration of 16 seconds as of Patch 2.0, this reduces the duration to 3.2 seconds if no other duration modifiers are in play. If the trap expires, it triggers its effect as though it was triggered by an enemy. If the trap is destroyed by damage, it does not trigger.

Traps will still trigger normally if an enemy enters within the trigger radius.

Interactions

Traps triggered using the "Traps trigger at the end of their Duration" cannot be triggered again using Unstable PayloadUnstable Payload
Cobalt Jewel
(8-12)% Chance for Traps to Trigger an additional timeSaboteurs, like chefs, have their own secret recipes.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
.[1]

Version history

Version Changes
0.11.6
  • Introduced to the game.

References