Ritual: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Chesse20
No edit summary
>Chesse20
No edit summary
(No difference)

Revision as of 04:38, 17 January 2021

This article is a stub. Please help improve the article by expanding it.

Rituals are a map event where a Ritual Altar appears.

After activating the ritual altar you have to fight off a wave of enemies, who give you favor by defeating them; after the fight is over you can spend Tribute (Ritual League) at the ritual altar and pick from a list of various per-identified rares that cost favor.


Rituals have various buffs to enemies and enviromental damage effects listed here

Ritual Modifiers

Infernal

Monsters do increased fire damage and can ignite , and meteors hit the ground that shoot out smaller fireballs that do damage randomly.

Supressive

Monsters regenerate life, Smothering mist reduces health regeneration.

Violent

Monsters do increased physical damage and can cause bleeding, Pain totems pulse damaging waves.

Bitter

Monsters deal extra cold damage and can freeze, Ice beams rotate.

Ensconced

Monseters gain extra energy shield based on life, Altar restores monster energy shield.

Fluctant

Monsters get increased lightning damage, and damaging Lightning balls cross the screen

Ritual Items

After completing the ritual either 1/3rd of 1/2 of the items in the ritual are shown to you, to show all the items you must complete all the ritual altars on the map

The type of items that can appear include