Pillar of the Caged God: Difference between revisions

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Revision as of 21:22, 3 April 2016

Pillar of the Caged God
Long Staff
Staff
Physical Damage: 17–28
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Requires Level 13, 27 Str, 27 Int
12% Chance to Block1% increased Area of Effect Radius per 20 Intelligence
1% increased Attack Speed per 10 Dexterity
16% increased Physical Weapon Damage per 10 Strength
Forged to rule the waves and tide
Destined to serve the monkey's paw
Strong as a tower of iron
Deft as the needle doubt

Pillar of the Caged God is a unique Long StaffLong StaffStaff
Physical Damage: 24-41
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 18, 35 Str, 35 Int+18% Chance to Block Attack Damage while wielding a Staff
.

Vendor: 6Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Supporter attribution

Pillar of the Caged God was created by supporter QixunZ26. The design of Pillar of the Caged God was influenced by the magical staff Ruyi Jingu Bang of classic Chinese fiction.

Alternate artwork

Race Season Eight prize for reaching 14 RP.

Version history

Version Changes
1.1.5
  • Added 3D art for the Season Eight alternate art rewards.
1.0.0
  • Increased Physical Damage per 10 Strength has been increased from 10% to 16%.
0.10.5
  • Introduced to the game.