Avoidance: Difference between revisions
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Revision as of 20:36, 22 December 2016
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Avoidance is a mechanic that stops the damage of a hit after block has failed. It still counts as a hit, even if it only is 0 damage.[1]
Unique items
The table below shows uniques that uses the term avoid. If they all are the same mechanic isn't certain.[confirmation needed]
References
- ↑ Mark_GGG (June 22, 2016). "Mechanical Questions Thread". Path of Exile Forums. Retrieved June 22, 2016.