Armour (passive skill): Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Neokowloon
No edit summary
No edit summary
(No difference)

Revision as of 19:24, 4 January 2021

Armour
Passive Skill
(7-12)% increased Armour [1]
10% increased Armour
+150 to Armour [1]

14% increased Armour [1] [2] [3]
15% increased Armour [1]
20% increased Armour [1]
8% increased Armour [1] [2]

Armour are a number of basic passive skills that grants increased armour rating. All the passive skills shared the same name, but have different values on increasing the armour rating.

Moreover, one of the passive skill node also granted flat armour rating.

Version history

Version Changes
3.10.0
  • (Not in patch note) Cluster jewel version of this passive skill is added to the game.
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.