Corrupted Blood: Difference between revisions
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>Qetuth (created individual page for corrupted blood) |
>OmegaK2 m (SMW query for the maximum stacks) |
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'''Corrupted Blood''' is a [[debuff]] which causes [[bleeding]] damage. Unlike regular bleed effects, Corrupted Blood is stackable up to | '''Corrupted Blood''' is a [[debuff]] which causes [[bleeding]] damage. Unlike regular bleed effects, Corrupted Blood is stackable up to {{#ask: [[-Has subobject::Character]] [[Has stat id::max_corrupted_blood_stacks]] |?Has stat value= |mainlabel=- |limit=1}} stacks. Just like other sources of bleeding damage, the damage is Physical and so reduced by physical defences such as [[Armour]]. Using a staunching [[flask]] will remove all Corrupted Blood stacks and prevent any more being added during the flasks effect. | ||
==Gaining Corrupted Blood== | ==Gaining Corrupted Blood== |
Revision as of 23:34, 22 November 2015
Corrupted Blood is a debuff which causes bleeding damage. Unlike regular bleed effects, Corrupted Blood is stackable up to {{#ask: -Has subobject::Character Has stat id::max_corrupted_blood_stacks |?Has stat value= |mainlabel=- |limit=1}} stacks. Just like other sources of bleeding damage, the damage is Physical and so reduced by physical defences such as Armour. Using a staunching flask will remove all Corrupted Blood stacks and prevent any more being added during the flasks effect.
Gaining Corrupted Blood
Sources of Corrupted Blood charges are:
- Each hit on a monster with the Corrupting Blood Nemesis affix gives one stack.
- Killing a monster with the Corrupted Bloodline Bloodline affix gives one stack.
- Standing in the Rain of Blood created by Dominus final form gives one stack per second.
- Being hit by the Cleave attack of Dominus final form gives two stacks.