Modifier:BleedDamage2: Difference between revisions
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Neokowloon (talk | contribs) (use pypoe to add back 3.11.1b mod tag change) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
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|stat2_min = 25 | |stat2_min = 25 | ||
|stat2_max = 25 | |stat2_max = 25 | ||
|spawn_weight1_tag = | |spawn_weight1_tag = bow | ||
|spawn_weight1_value = | |spawn_weight1_value = 1500 | ||
|spawn_weight2_tag = | |spawn_weight2_tag = sword | ||
|spawn_weight2_value = | |spawn_weight2_value = 1500 | ||
|spawn_weight3_tag = | |spawn_weight3_tag = axe | ||
|spawn_weight3_value = | |spawn_weight3_value = 3000 | ||
|spawn_weight4_tag = | |spawn_weight4_tag = mace | ||
|spawn_weight4_value = | |spawn_weight4_value = 3000 | ||
|spawn_weight5_tag = | |spawn_weight5_tag = default | ||
|spawn_weight5_value | |spawn_weight5_value = 0 | ||
|tags = physical_damage, bleed, damage, physical, attack, ailment | |||
|tags = bleed, attack | |||
|sell_price1_name = Alteration Shard | |sell_price1_name = Alteration Shard | ||
|sell_price1_amount = 5 | |sell_price1_amount = 5 | ||
}} | }} |
Revision as of 11:33, 21 September 2020
Mod ID | BleedDamage2 |
---|---|
Name | of Haemophilia |
Groups | |
Mod type | BleedingDamageChanceWeaponSuffix |
Mod domain | Item (1) |
Generation type | Suffix (2) |
Req. level | 40 |
Effect | (31-40)% increased Damage with Bleeding Attacks have 25% chance to cause Bleeding |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | physical_damage, bleed, damage, physical, attack, ailment |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | bleeding_damage_+% | 31 | 40 |
2 | bleed_on_hit_with_attacks_% | 25 | 25 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
1 | bow | 1500 |
2 | sword | 1500 |
3 | axe | 3000 |
4 | mace | 3000 |
5 | default | 0 |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
5 | Alteration Shard |
BleedDamage2 is the internal ID of modifier of Haemophilia.