Chaos Inoculation: Difference between revisions
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The '''Chaos Innoculation''' keystone passive skill gives the following effects: | The '''Chaos Innoculation''' keystone passive skill gives the following effects: | ||
* | * Maximum [[Life]] becomes 1 | ||
*50% more | * Immune to [[Damage Types#Chaos Damage|Chaos Damage]] | ||
* 50% more [[Energy Shield]] | |||
==Interactions== | ==Interactions== | ||
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Immunity to all [[Damage Types|Chaos Damage]] includes immunity to the life degeneration effect of [[Blood Rage]] while retaining all other benefits of the skill. | Immunity to all [[Damage Types|Chaos Damage]] includes immunity to the life degeneration effect of [[Blood Rage]] while retaining all other benefits of the skill. | ||
[[Category: | [[Category:Keystones]] |
Revision as of 23:33, 8 January 2013
The Chaos Innoculation keystone passive skill gives the following effects:
- Maximum Life becomes 1
- Immune to Chaos Damage
- 50% more Energy Shield
Interactions
"On Low Life" effects such as Pain Attunement and mods on gear cannot activate while Chaos Inoculation is in effect. For these effects, you must have 35% or less of your current maximum life. Chaos Inoculation sets your life to 1, ignoring all other life modifiers.
Immunity to all Chaos Damage includes immunity to the life degeneration effect of Blood Rage while retaining all other benefits of the skill.