Champion: Difference between revisions
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| Inspirational || | | Inspirational || | ||
*You and nearby Allies deal | *You and nearby Allies deal 35% increased Damage | ||
*You and nearby Allies have | *You and nearby Allies have 10% increased Movement Speed | ||
| | | | ||
|- | |- | ||
| First to Strike, Last to Fall || | | First to Strike, Last to Fall || | ||
* | *40% increased Damage when not on Low Life | ||
* | *200% increased Armour and Evasion Rating when on Low Life | ||
*Status Ailments are removed when you reach Low Life | *Status Ailments are removed when you reach Low Life | ||
| | | | ||
Line 46: | Line 46: | ||
| Worthy Foe || | | Worthy Foe || | ||
*Enemies you Taunt have a 20% increased chance to be Stunned | *Enemies you Taunt have a 20% increased chance to be Stunned | ||
*Enemies you Taunt take | *Enemies you Taunt take 20% increased Damage | ||
| Conqueror | | Conqueror | ||
|} | |} |
Revision as of 21:34, 7 March 2016
Champion
Champion is an Ascendancy class for Duelists that will be added in the Ascendancy expansion.
Overview
The Champion is a defensive/support class that can act as a tank by taunting enemies or improving his fortify buff. He can also cast an aura that increases the damage of him and his allies. His tree grants him increased armour and evasion rating as well.
Skills
Previews show its notable passive skills as:
Skill | Modifiers | Prerequisite |
---|---|---|
Inspirational |
|
|
First to Strike, Last to Fall |
|
|
Unstoppable Hero |
|
|
Fortitude |
|
Unstoppable Hero |
Conqueror |
|
|
Worthy Foe |
|
Conqueror |
Regarding the "Inspirational" skill: It does not stack with nearby party members who also have this skill.
Quote from Mark_GGG: This follows default aura behaviour, only one is active at a time on any given entity.