Chain Reaction: Difference between revisions

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>BotK2
(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Chain Reaction}}</onlyinclude>{{Passive skill box|Chain Reaction}}
| name                  = Chain Reaction
| type                  = Ascendancy Notable
| ascendancyclass        = Saboteur
| bonuses                =
* 30% increased Trap Damage
* 30% increased Cooldown Recovery Speed for throwing Traps
* 20% increased Area of Effect for Traps
* When your Traps Trigger, your nearby Traps also Trigger
}}</onlyinclude>


'''Chain Reaction''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It causes [[trap]]s to trigger other nearby traps. It also increases the damage, cooldown recovery speed and area of effect for traps.
'''Chain Reaction''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It causes [[trap]]s to trigger other nearby traps. It also increases the damage, cooldown recovery speed and area of effect for traps.

Revision as of 10:01, 29 July 2018

Template:Fixme

Chain Reaction
Ascendancy Notable Passive Skill
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect [1]

Chain Reaction is a notable Ascendancy passive skill for the Saboteur. It causes traps to trigger other nearby traps. It also increases the damage, cooldown recovery speed and area of effect for traps.

Version history

Version Changes
3.2.0
  • Bonus trap damage increased from 20% to 30%.
  • Trap cooldown recovery speed decreased from 40% to 30%.
2.6.0
2.2.0
  • Added to the game.