Chain Reaction: Difference between revisions

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>ThemJohns
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>ThemJohns
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| ascendancyclass        = Saboteur
| ascendancyclass        = Saboteur
| bonuses                =
| bonuses                =
* 20% increased Trap Damage
* 30% increased Trap Damage
* 40% increased Cooldown Recovery Speed for throwing Traps
* 30% increased Cooldown Recovery Speed for throwing Traps
* 20% increased Area of Effect for Traps
* 20% increased Area of Effect for Traps
* When your Traps Trigger, your nearby Traps also Trigger
* When your Traps Trigger, your nearby Traps also Trigger
}}</onlyinclude>
}}</onlyinclude>


'''Chain Reaction''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It allows [[trap]]s to trigger each other, when they are close to each other. It also increases the damage, cooldown recovery speed and area of effect for traps.
'''Chain Reaction''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It causes [[trap]]s to trigger other nearby traps. It also increases the damage, cooldown recovery speed and area of effect for traps.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.2.0}}
* Bonus trap damage increased from 20% to 30%.
* Trap cooldown recovery speed decreased from 40% to 30%.
{{VersionHistoryRow|2.6.0}}
{{VersionHistoryRow|2.6.0}}
* [[Chain Reaction]] ([[Saboteur]]) now grants 20% increased area of effect for Traps.
* [[Chain Reaction]] ([[Saboteur]]) now grants 20% increased area of effect for Traps.

Revision as of 03:57, 27 February 2018

Template:Passive

Chain Reaction is a notable Ascendancy passive skill for the Saboteur. It causes traps to trigger other nearby traps. It also increases the damage, cooldown recovery speed and area of effect for traps.

Version history

Version Changes
3.2.0
  • Bonus trap damage increased from 20% to 30%.
  • Trap cooldown recovery speed decreased from 40% to 30%.
2.6.0
2.2.0
  • Added to the game.