Wildslash: Difference between revisions
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>Zamiul m (Changed the way flat damage is shown to match the in-game style) |
>Vinifera7 |
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Line 6: | Line 6: | ||
| Subtype = Claw | | Subtype = Claw | ||
| BaseItem = Awl | | BaseItem = Awl | ||
| PhysicalDamage = {{c|mod|(8–12 | | PhysicalDamage = {{c|mod|(8–36 to 12–42)}} | ||
| CriticalStrikeChance = 6.30% | | CriticalStrikeChance = 6.30% | ||
| AttacksPerSecond = {{c|mod|(1.65 to 1.73)}} | | AttacksPerSecond = {{c|mod|(1.65 to 1.73)}} | ||
Line 13: | Line 13: | ||
| RequiredIntelligence = 25 | | RequiredIntelligence = 25 | ||
| ImplicitMods = +5 Life gained for each Enemy hit by Attacks | | ImplicitMods = +5 Life gained for each Enemy hit by Attacks | ||
| RandomMods = +(10 to 15) to Strength <br> +(10 to 15) to Dexterity <br> 15% reduced Accuracy Rating <br> Adds (2–6 | | RandomMods = +(10 to 15) to Strength <br> +(10 to 15) to Dexterity <br> 15% reduced Accuracy Rating <br> Adds (2–16 to 6–22) Physical Damage <br> (10 to 15)% increased Attack Speed <br> 20% increased Damage with Movement Skills <br> 15% increased Attack Speed with Movement Skills | ||
| FlavourText = There are two things to know about fighting: <br> When to swing like crazy, and when to run. | | FlavourText = There are two things to know about fighting: <br> When to swing like crazy, and when to run. | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 03:28, 10 December 2015
Wildslash
AwlClaw
Physical Damage: (8–36 to 12–42)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65 to 1.73)Requires Level 12, 25 Dex, 25 Int
+5 Life gained for each Enemy hit by Attacks+(10 to 15) to Strength
+(10 to 15) to Dexterity
15% reduced Accuracy Rating
Adds (2–16 to 6–22) Physical Damage
(10 to 15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement SkillsThere are two things to know about fighting:
When to swing like crazy, and when to run.
AwlClaw
Physical Damage: (8–36 to 12–42)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65 to 1.73)Requires Level 12, 25 Dex, 25 Int
+5 Life gained for each Enemy hit by Attacks+(10 to 15) to Strength
+(10 to 15) to Dexterity
15% reduced Accuracy Rating
Adds (2–16 to 6–22) Physical Damage
(10 to 15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement SkillsThere are two things to know about fighting:
When to swing like crazy, and when to run.
Wildslash is a unique AwlAwlClaw
Physical Damage: 7-23
Critical Strike Chance: 6.30%
Attacks per Second: 1.55
Weapon Range: 1.1 metresRequires Level 12, 25 Dex, 25 IntGrants 7 Life per Enemy Hit.
Version history
Version | Changes |
---|---|
2.0.0 |
|