Weight of the Empire: Difference between revisions
>Trympyrym |
>Trympyrym (version history & legacy variants) |
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{{Item price}} | {{Item price}} | ||
==Legacy variants== | |||
{{PAGENAME}} has a [[legacy variant]]. | |||
{{legacy variant table header}} | |||
{{legacy variant table row|2.6.0|{{c|mod|(4-12)% increased Physical Damage}}<br />{{c|mod|With at least 50 Strength Allocated in Radius, Heavy Strike has a 10% chance to deal Double Damage}}}} | |||
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==Version history== | ==Version history== | ||
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{{VersionHistoryRow|2.6.0}} | {{VersionHistoryRow|2.6.0}} | ||
* Now limited to 2. | * Now limited to 2. | ||
* Increased physical damage mod increased to 8-12% (up from 4-12%). | |||
* Chance for Heavy Strike to deal double damage increased to 20% (up from 10%). | |||
* Strength requirement in radius reduced to 40. | * Strength requirement in radius reduced to 40. | ||
* No longer requires strength in radius to be allocated. | * No longer requires strength in radius to be allocated. |
Revision as of 14:32, 7 May 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Weight of the Empire is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Module Error: Too many skills found with q_where = skill.active_skill_name="Heavy Strike". Please choose only one of the following ids:
LegionKaruiHeavyStrike - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
LegionKaruiHeavyStrike2H - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page).
Legacy variants
Weight of the Empire has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
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2.6.0 | (4-12)% increased Physical Damage |
Version history
Version | Changes |
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2.6.0 |
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2.1.0 |
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