Broadstroke: Difference between revisions

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m (Use regular <br> instead of replacement char)
>Vinibot
m (Re-formatting numerical ranges; see discussion)
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| RequiredLevel          = 5
| RequiredLevel          = 5
| ImplicitMods          = Adds 1-4 Physical Damage
| ImplicitMods          = Adds 1-4 Physical Damage
| RandomMods            = 30% increased Physical Damage <br> (10-15)% reduced Enemy Stun Threshold <br> (20-30)% increased Stun Duration on enemies
| RandomMods            = 30% increased Physical Damage <br> (10 to 15)% reduced Enemy Stun Threshold <br> (20 to 30)% increased Stun Duration on enemies
| FlavourText            = Seeing only foot soldiers, the Sarn Knights cast aside <br> their heavy shields... and paid dearly for their mistake.
| FlavourText            = Seeing only foot soldiers, the Sarn Knights cast aside <br> their heavy shields... and paid dearly for their mistake.
}}</onlyinclude>
}}</onlyinclude>

Revision as of 12:38, 19 October 2013

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Broadstroke is a unique Heavy QuiverHeavy QuiverRequires Level 5Adds 1 to 4 Physical Damage to Attacks.

Notes