Broadstroke: Difference between revisions
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m (Use regular <br> instead of replacement char) |
>Vinibot m (Re-formatting numerical ranges; see discussion) |
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| RequiredLevel = 5 | | RequiredLevel = 5 | ||
| ImplicitMods = Adds 1-4 Physical Damage | | ImplicitMods = Adds 1-4 Physical Damage | ||
| RandomMods = 30% increased Physical Damage <br> (10 | | RandomMods = 30% increased Physical Damage <br> (10 to 15)% reduced Enemy Stun Threshold <br> (20 to 30)% increased Stun Duration on enemies | ||
| FlavourText = Seeing only foot soldiers, the Sarn Knights cast aside <br> their heavy shields... and paid dearly for their mistake. | | FlavourText = Seeing only foot soldiers, the Sarn Knights cast aside <br> their heavy shields... and paid dearly for their mistake. | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 12:38, 19 October 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Broadstroke is a unique Heavy QuiverHeavy QuiverRequires Level 5Adds 1 to 4 Physical Damage to Attacks.
Notes
- Introduced to the game in Version 0.9.5.