Volatile Mines: Difference between revisions

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(Updated for version 1.2.0)
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| type                  = Notable
| type                  = Notable
| bonuses                =  
| bonuses                =  
* 20% increased Mine Damage
* 30% increased Mine Damage
* 5% increased Radius of Area Skills
* Detonating Mines is instant
* Detonating Mines is instant
}}</onlyinclude>
}}</onlyinclude>


'''Volatile Mines''' is a [[notable passive skill]] that grants increased [[damage]] for [[mine]]s and makes detonating mines instant.
'''Volatile Mines''' is a [[notable passive skill]] that grants increased [[damage]] for [[mine]]s, increased radius for [[skill]]s with an [[area of effect]] and makes detonating mines instant.


Laying and detonating mines are two separate actions.  Therefore, mine laying speed modifiers do not affect detonation time.
Laying and detonating mines are two separate actions.  Therefore, mine laying speed modifiers do not affect detonation time.
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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.1.0}}
* The Ranger and Shadow sections of the passive skill tree have been substantially reworked.
{{VersionHistoryRow|1.2.0}}
{{VersionHistoryRow|1.2.0}}
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.

Revision as of 13:42, 3 January 2016

Template:Passive

Volatile Mines is a notable passive skill that grants increased damage for mines, increased radius for skills with an area of effect and makes detonating mines instant.

Laying and detonating mines are two separate actions. Therefore, mine laying speed modifiers do not affect detonation time.

Detonating mines is considered a (non-damaging) spell, with base casting speed of 0.2 seconds.[1] During this time, two quick detonation animations play simultaneously; that of the character casting, and that of the mine(s) exploding. Detonating multiple mines at once does not increase the cast time.

When a player takes Volatile Mines, the player's need to activate the detonation hotkey still exists. It is only the casting time that is removed.[1]

Version history

Version Changes
2.1.0
  • The Ranger and Shadow sections of the passive skill tree have been substantially reworked.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.

References

  1. 1.0 1.1 Mark_GGG (January 21, 2014). "Volatile Mines - Is Not Work". Path of Exile Forum. Retrieved March 11, 2014.