Breath of Rime: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.5.0}}
* And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier
{{VersionHistoryRow|3.0.0}}
{{VersionHistoryRow|3.0.0}}
* Now grants 10% chance to Freeze (up from 5%), 12% increased Cold Damage (up from 10%), and 15% increased Chill Effect.
* Now grants 10% chance to Freeze (up from 5%), 12% increased Cold Damage (up from 10%), and 15% increased Chill Effect.

Revision as of 11:15, 5 December 2018

Breath of Rime
Notable Passive Skill
30% increased Cold Damage
50% increased Duration of Cold Ailments [1]

Breath of Rime is a notable passive skill that grants increased cold damage. It also grants additional chance to freeze enemies and increased duration for freeze on enemies.

Version history

Version Changes
3.5.0
  • And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier
3.0.0
  • Now grants 10% chance to Freeze (up from 5%), 12% increased Cold Damage (up from 10%), and 15% increased Chill Effect.
  • The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze.
1.2.0
  • Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze.
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.