Born to Fight: Difference between revisions
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{{Passive skill box|Born to Fight}} | {{Passive skill box|Born to Fight}} | ||
'''Born to Fight''' is a [[notable passive skill]] that grants additional [[strength]] and [[accuracy]] rating. It also grants increased [[attack speed]] and [[physical damage]] for | '''Born to Fight''' is a [[notable passive skill]] that grants additional [[strength]] and [[accuracy]] rating. It also grants increased [[attack speed]] and [[physical damage]] for attacks. | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.14.0}} | |||
* The increased Melee Physical Damage and increased Melee Attack Speed modifiers are no longer restricted to Melee only. | |||
{{Version history table row|2.0.3}} | {{Version history table row|2.0.3}} | ||
* The Born to Fight notable passive skill now grants 20 additional Accuracy Rating. | * The Born to Fight notable passive skill now grants 20 additional Accuracy Rating. |
Revision as of 08:37, 27 June 2021
Born to Fight
Notable Passive Skill
+20 to Strength
26% increased Physical Damage
4% increased Attack Speed [1]
26% increased Physical Damage
4% increased Attack Speed [1]
Born to Fight is a notable passive skill that grants additional strength and accuracy rating. It also grants increased attack speed and physical damage for attacks.
Version history
Version | Changes |
---|---|
3.14.0 |
|
2.0.3 |
|
1.3.0 |
|