Born to Fight: Difference between revisions

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>Neokowloon
(3.14)
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{{Passive skill box|Born to Fight}}
{{Passive skill box|Born to Fight}}


'''Born to Fight''' is a [[notable passive skill]] that grants additional [[strength]] and [[accuracy]] rating. It also grants increased [[attack speed]] and [[physical damage]] for [[melee]] attacks.
'''Born to Fight''' is a [[notable passive skill]] that grants additional [[strength]] and [[accuracy]] rating. It also grants increased [[attack speed]] and [[physical damage]] for attacks.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.14.0}}
* The increased Melee Physical Damage and increased Melee Attack Speed modifiers are no longer restricted to Melee only.
{{Version history table row|2.0.3}}
{{Version history table row|2.0.3}}
* The Born to Fight notable passive skill now grants 20 additional Accuracy Rating.
* The Born to Fight notable passive skill now grants 20 additional Accuracy Rating.

Revision as of 08:37, 27 June 2021

Born to Fight
Notable Passive Skill
+20 to Strength
26% increased Physical Damage
4% increased Attack Speed [1]

Born to Fight is a notable passive skill that grants additional strength and accuracy rating. It also grants increased attack speed and physical damage for attacks.

Version history

Version Changes
3.14.0
  • The increased Melee Physical Damage and increased Melee Attack Speed modifiers are no longer restricted to Melee only.
2.0.3
  • The Born to Fight notable passive skill now grants 20 additional Accuracy Rating.
1.3.0
  • Increased Melee Physical Damage increased from 20% to 26%.
  • Added Increased Melee Attack Speed.