Two-Toned Boots (Fire and Cold Resistance): Difference between revisions

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{{main|Two-Toned Boots}}
'''Two-Toned Boots''' are a [[boot]] base type.
 
'''Two-Toned Boots''' are a [[boot]] base type. __NOTOC__


{{Item price}}
{{Item price}}
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==Drop restrictions==
==Drop restrictions==
Two-Toned Boots can drop in areas generated by the following [[map]]s:
Two-Toned Boots can drop in [[area]]s generated by the following [[map]]s:
* {{il|page=Burial Chambers Map}}
* {{il|page=Burial Chambers Map}}
* {{il|page=Canyon Map}}
* {{il|page=Canyon Map}}

Revision as of 18:27, 23 May 2017

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Two-Toned Boots are a boot base type.

Unique versions

ItemRequired level
Beacon of MadnessBeacon of Madness
Two-Toned Boots
Armour: (315-580)
Evasion: (315-580)
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold ResistancesGrants Level 1 Embrace Madness Skill
(150-300)% increased Armour and Evasion
30% increased Movement Speed
20% chance to deal Double Damage while affected by Glorious Madness
+15 to maximum Fortification while affected by Glorious Madness
Nothing spreads as quickly as an idea.
70

Drop restrictions

Two-Toned Boots can drop in areas generated by the following maps:

  • Module Error: No results found for item using search term "page = Burial Chambers Map"
  • Module Error: No results found for item using search term "page = Canyon Map"
  • Module Error: No results found for item using search term "page = Mesa Map"
  • Module Error: No results found for item using search term "page = Primordial Pool Map"
  • Module Error: No results found for item using search term "page = Vaal City Map"

Version history

Version Changes
2.4.0
  • Introduced to the game.

Other variants

Lua error: not enough memory.