Map:Tropical Island Map (Atlas of Worlds): Difference between revisions
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>Ezhiel m (Enemy types are not based on the map type (aside from one guaranteed pack per map type + monsters that spawn from map geometry).) |
>ChriskangBot m (Fixing incorrect links) |
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| HelpText = Travel to this Map by using it in the Eternal <br> Laboratory. Maps can only be used once. | | HelpText = Travel to this Map by using it in the Eternal <br> Laboratory. Maps can only be used once. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
This [[map]] is based on [[The Forest]] zone in [[Act 2]]. It consists of two long, narrow islands linked by a "Cave" transition. | This [[map]] is based on [[The Southern Forest]] zone in [[Act 2]]. It consists of two long, narrow islands linked by a "Cave" transition. | ||
'''Map type''': Outdoors | '''Map type''': Outdoors |
Revision as of 02:21, 29 January 2014
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. This map is based on The Southern Forest zone in Act 2. It consists of two long, narrow islands linked by a "Cave" transition.
Map type: Outdoors
Boss: Blood Progenitor (a unique Chieftain)
- Summons Apes from Nearby Trees
- Frenzies nearby Allies
- Allies Deal Extra Physical Damage
Boss video: Map Bosses - Tropical Island
Vendor: Three Tropical Island Maps yield one Arcade MapArcade MapMap Level: 69
Map Tier: 2
Guild Character: +We create so that some part
of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once..