Bloodletting: Difference between revisions
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | ||
| name | | name = Bloodletting | ||
| type = Notable | | type = Notable | ||
| bonuses = | | bonuses = | ||
* | * 24% increased Physical Damage over Time | ||
* | * 20% increased Attack Damage against Bleeding Enemies | ||
}}</onlyinclude> | }}</onlyinclude> | ||
''' | '''Bloodletting''' is a [[notable passive skill]] that grants increased [[physical]] [[damage over time]]. It also grants increased damage for [[attack]]s against [[bleed]]ing enemies. | ||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow| | {{VersionHistoryRow|1.3.0}} | ||
* Added to | * Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies. | ||
|} | |} |
Revision as of 01:38, 14 December 2015
Bloodletting is a notable passive skill that grants increased physical damage over time. It also grants increased damage for attacks against bleeding enemies.
Version history
Version | Changes |
---|---|
1.3.0 |
|