Bloodletting: Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
| name                   = Dirty Techniques
| name                  = Bloodletting
| icon                   = Bloodletting passive icon.png
| type                  = Notable
| type                  = Notable
| bonuses                =  
| bonuses                =  
* 40% increased Physical Damage over Time
* 24% increased Physical Damage over Time
* 10% increased Skill Effect duration
* 20% increased Attack Damage against Bleeding Enemies
* 25% chance to Poison on Hit against Bleeding Enemies
}}</onlyinclude>
}}</onlyinclude>


'''Dirty Techniques''' is a [[notable passive skill]] that grants increased [[physical]] [[damage over time]] and increased [[skill effect duration]]. It also grants Hits against [[Bleed|Bleeding]] enemies a chance to apply [[Poison]].
'''Bloodletting''' is a [[notable passive skill]] that grants increased [[physical]] [[damage over time]]. It also grants increased damage for [[attack]]s against [[bleed]]ing enemies.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.1.0}}
{{VersionHistoryRow|1.3.0}}
* Added to the game.
* Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.
|}
|}

Revision as of 01:38, 14 December 2015

Template:Passive

Bloodletting is a notable passive skill that grants increased physical damage over time. It also grants increased damage for attacks against bleeding enemies.

Version history

Version Changes
1.3.0
  • Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.