Blood in the Eyes: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>ThemJohns
No edit summary
>BotK2
(replacing passive template with cargo passive skill box)
Line 1: Line 1:
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Blood in the Eyes}}</onlyinclude>{{Passive skill box|Blood in the Eyes}}
| name                  = Blood in the Eyes
| type                  = Ascendancy Notable
| ascendancyclass        = Gladiator
| bonuses                =
* Attacks have 25% chance to cause Bleeding
* Attacks Maim on Hit against Bleeding Enemies
* 10% chance to Blind with Hits against Bleeding Enemies
* Enemies Maimed by you take 10% increased Physical Damage
}}</onlyinclude>


'''Blood in the Eyes''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]]. It grants additional chance to apply [[bleeding]] on hit with attacks, causes your attacks to maim and a chance to [[blind]] against bleeding enemies, and causes enemies you've maimed to take increased [[physical damage]].
'''Blood in the Eyes''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]]. It grants additional chance to apply [[bleeding]] on hit with attacks, causes your attacks to maim and a chance to [[blind]] against bleeding enemies, and causes enemies you've maimed to take increased [[physical damage]].

Revision as of 09:59, 29 July 2018

Template:Fixme

Blood in the Eyes
Ascendancy Notable Passive Skill
25% chance to Blind with Hits against Bleeding Enemies
Attacks Maim on Hit against Bleeding Enemies
Enemies Maimed by you take 10% increased Physical Damage
Attacks have 50% chance to cause Bleeding [1]

Blood in the Eyes is a notable Ascendancy passive skill for the Gladiator. It grants additional chance to apply bleeding on hit with attacks, causes your attacks to maim and a chance to blind against bleeding enemies, and causes enemies you've maimed to take increased physical damage.

Version history

Version Changes
3.2.0
  • Removed 30% increased Damage against Bleeding Enemies and 6% reduced Damage taken from Bleeding Enemies.
  • Added 10% chance to Blind with Hits against Bleeding Enemies and Enemies Maimed by you take 10% increased Physical Damage.
  • Chance to maim bleeding enemies increased from 30% to 100%.
2.3.0
  • Added 25% chance to cause Bleeding on Hit with Attacks
2.2.0
  • Added to the game.