Terror Maul: Difference between revisions
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>Lord joshi m (Values uptdated. Version history added.) |
>TheFrz mNo edit summary |
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Line 11: | Line 11: | ||
| CriticalStrikeChance = 5% | | CriticalStrikeChance = 5% | ||
| AttacksPerSecond = 1.25 | | AttacksPerSecond = 1.25 | ||
| ImplicitMods = 20% increased Stun Duration on | | ImplicitMods = 20% increased Stun Duration on Enemies | ||
}}</onlyinclude> | }}</onlyinclude> | ||
== | '''Terror Maul''' is a [[two-handed mace]] base type. | ||
==Unique versions== | |||
* {{il|Kongor's Undying Rage}} | * {{il|Kongor's Undying Rage}} | ||
Revision as of 17:58, 3 July 2016
Terror MaulTwo Handed Mace
Physical Damage: 75–102
Critical Strike Chance: 5%
Attacks per Second: 1.25Requires Level 67, 212 Str
20% increased Stun Duration on Enemies
Physical Damage: 75–102
Critical Strike Chance: 5%
Attacks per Second: 1.25Requires Level 67, 212 Str
20% increased Stun Duration on Enemies
Terror Maul is a two-handed mace base type.
Unique versions
- Kongor's Undying RageKongor's Undying Rage
Terror MaulTwo Hand Mace
Physical Damage: (144-157) to (467-537)
Critical Strike Chance: (7.80-8.40)%
Attacks per Second: 1.15
Weapon Range: 1.3 metresRequires Level 67, 212 Str25% chance to double Stun DurationAdds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 4 seconds on Critical StrikeCommand like a king and nothing will stand in your way.
Version history
Version | Changes |
---|---|
2.0.0 |
|