Goliath: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.7.0}}
{{Version history table row|3.7.0}}
* Now grants chance to gain an Endurance Charge when you Stun and chance to double Stun Duration  
* Now grants chance to gain an Endurance Charge when you Stun and chance to double Stun Duration  
* Increased Stun and [[Block]] Recovery value reduced from 50% to 30%
* Increased Stun and [[Block]] Recovery value reduced from 50% to 30%
{{VersionHistoryRow|1.3.0}}
{{Version history table row|1.3.0}}
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
|}
|}

Revision as of 04:54, 19 October 2020

Lua error in Module:Passive_skill at line 604: No passive skills with the given name found.

Stun Mastery is a notable passive skill that grants increased stun recovery and reduced enemy stun threshold. It also grants a chance to gain an Endurance Charge when you stun an enemy with a melee hit and a additional chance for double stun duration.

Version history

Version Changes
3.7.0
  • Now grants chance to gain an Endurance Charge when you Stun and chance to double Stun Duration
  • Increased Stun and Block Recovery value reduced from 50% to 30%
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.