Goliath: Difference between revisions
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>Vinibot |
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.7.0}} | ||
* Now grants chance to gain an Endurance Charge when you Stun and chance to double Stun Duration | * Now grants chance to gain an Endurance Charge when you Stun and chance to double Stun Duration | ||
* Increased Stun and [[Block]] Recovery value reduced from 50% to 30% | * Increased Stun and [[Block]] Recovery value reduced from 50% to 30% | ||
{{ | {{Version history table row|1.3.0}} | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. | ||
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Revision as of 04:54, 19 October 2020
Lua error in Module:Passive_skill at line 604: No passive skills with the given name found.
Stun Mastery is a notable passive skill that grants increased stun recovery and reduced enemy stun threshold. It also grants a chance to gain an Endurance Charge when you stun an enemy with a melee hit and a additional chance for double stun duration.
Version history
Version | Changes |
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3.7.0 |
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1.3.0 |
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